Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.14.08
Druid ability 1 cost
Cheap instant ability that delays 3
attacks/protection options. Solo hero's hate to see
this, protector heavy decks hate to see this. It was
in the recent Dark Moon Faire's champions
deck...what is not to like?
I have always liked deck strategies that frustrate
opponents and prolong games...quick rush decks, burn
decks or solo hero decks that pour on the damage
quick are good strategies, but I like the long drawn
out thinking man's game, and this ability assists in
Sealed: 2/5 Not many weapons in sealed...not many
reasons to stall an opposing hero from attacking.
It may stop a bomb ally from attacking, it may stop
a protector from stopping your bomb ally, seems
Constructed: 4/5 Dark Moon champions likes it...I'm
sure you can find a use for it as well.
Casual: 4/5 Try this ability and have fun...it
promotes longer games, which could enhance the
Raid: 4/5 If you can delay the boss from attacking
and find a way to keep the ability active for the 3
turns it will go a long way in getting the treasure
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