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Kulvo Jadefist


Card Number - FOO-127

Card Rating:

Sealed: 4.33
Constructed: 4.00
Casual: 4.50
Raid: 4.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 09.18.0




The blue version of the Guardians. With a massive 4 health this guy will almost always be a 2-for-1. At the very least he will stop the opponent attacking for a few turns while they find an answer.

As a 3-drop, the question arises: will this guy replace Parvink as the turn 3 protector? They are both +1 protectors. Parvink is more for card advantage (the draw), while Kulvo is more for board presence (he will kill 2 dudes, Parvink only 1). So I don’t think Kulvo will replace the trusty gnome in all instances. In some control decks that want to stifle a rush deck’s field, Kulvo will be the weapon of choice. But decks that want to put out dudes without running out of gas will still go for Parv.


Constructed 4.5/5

Sealed 5/5

Casual 5/5

Raid 4/5

Kulvo Jadefist (Alliance)

3 cost, 4 ATK, 4 Health

Ally- Dwarf Warrior


When Kulvo Jadefist attacks, he gets -2 ATK and -2 Health this turn.

Ah, I remember seeing this guy in a pack not to long ago, and frankly, I like him.  he is obviously more of a "I think I"ll just sit here and wait for you to attack" kinda ally, and his 4 ATK can sometimes be enough to scare off opponants who have a few weak guys out.

Sealed: 4/5  Solid protector who can kill decent sized allies if he defends, cheap... play him.  :)

Constructed: 3/5  Since you can't attack with him without big penelties, you can just sit him as a deffender.  But no offense can really hurt.

Casual: 4/5  I think Kulvo here is a VERY fun card to play, and thats what casual is for.

Raid: 4/5  In a raid, Kulvo can dish out some solid beats when he is on the recieving end of an attack, and as a deffender, you can use him as a nice meat shield.



Maybe the best non-epic protecting ally of the new set.  Good companion to Parvink I think. 


Stats are Protector, 3-4-4, but -2 to each if he attacks.  This card is a beast to get rid of.  He is almost always a 2 for 1 when used for protecting only.  If you attack with him initially, he can only take 1 damage, but at least you have the option if you want.


Not many combos with him, just summon and let him absorb a couple attacks.


Sealed:             4.0

Constructed:     4.5

Casual:             4.5

Raid:                            4.0



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