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Deadly Poison


Card Number - HOA-95

Card Rating:

Sealed: 3.50
Constructed: 3.20
Casual: 4.00
Raid: 2.90

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 10.25.0


aka Warchief Thrall
Deadly Poison
Instant ability
Cost: 1
Class: Rogue

Attach to target hero or ally that was dealt combat damage by your hero this turn.
Ongoing: At the start of your turn, your hero deals 2 nature damage to attached character.

This card is one of the most underestimated cards for the Rogue decks, I am playing two of them in my solo deck and they work very well.

Dealing 2 extra damage each of your turns, is a good thing.

Sealed: 4/5
Constructed: 3/5
Casual: 5/5
Raid: 3/5
Deadly Poison (Rogue)

1 cost Instant Ability- Poison

Attach to target hro or ally that was dealt combat damage this turn.

Ongoing: At the start of your turn, your hero deals 2 nature damage to attached character.

Hello, what have we here?  This card is the perfect combo card for Shiv, which we reviewed earlier this week.  1 cost for 2 damage each of your turns.  The only drawback is that you need to do combat damage to the character you want to put this on.  But, the card doesn't specify HOW you do the combat damage.  Let one of your allies hit your opponant and then poison them.  :)

Sealed: 4/5  If you can manage to drop this on your opponant, the game could end pretty quick.

Constructed: 4/5  Great in combination with Shiv, easy to use, and good damage for the cost.

Casual: 4/5  Poisoning your friends can be fun!! 

Raid: 3/5  Raid bosses don't like being poisoned.  You can pretty easily drop a few of these on Onyxia and watch her just wilt away.  Any boss in MC won't be too keen on having a few of these dumped on him.  :)

Azeroth uncommon. Instant 1 cost that requires your hero do combat damage to another hero or ally. Attach this to that character and they take 2 every turn thereafter. This is one of those cards that combo’s well with Shiv from earlier this week. Pretty simplistic card but it’s not finding it’s way into decks right now. People are saving the deck slots for other more independent cards that don’t have activation requirements like this one does.

Constructed: 2.5
Sealed: 3.0
Casual: 2.5
Raid: 2.5
turkeyspit Deadly Poison

One of those "love 'em or hate 'em" Rogue cards, Deadly Poison hasn't yet cemented itself as being a staple card for the Rogue deck.

All that requires for you to activate it is that your Hero inflict Combat Damage to your opponent's Hero or Ally, and you can then pay 1 to attach this ongoing ability. At the start of your turn, that Hero or Ally will be dealt 2 Nature Damage, which can quickly add up.

A great strategy to use with this card would be to pay 1 and Shiv your opponent's Hero for 1 damage (which counts as combat damage) and then pay another resource and add Deadly Poison to the mix. Or, if you defend with a weapon strike during your opponent's turn, and have a free resource, take advantage of this card being an Instant Ability, and turn your opponent's character green!


3/5 - you need a Weapon or Shiv, but a 2 DoT ability can win the game for you in Sealed / Draft!

3/5 - a powerful tool for rogues, although not everyone uses it.

4/5 - a Poison deck is wicked fun to play.

3/5 - Both Onyxia and Ragnaros can suffer at the hands of this card.



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