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Card Number - TDP-82

Card Rating:

Sealed: 3.00
Constructed: 3.33
Casual: 3.00
Raid: 3.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 10.22.0


aka Warchief Thrall
Cost: 3
Class: Rogue

Your hero deals 2 melee damage to target hero or ally. If you targeted a hero, you may interrupt an ability card played by its controller.

Paying 3 for 2 damage isn’t very good, but the secondary effect is. Dealing damage and preventing a nasty ability can win games.

Sealed: 2/5
Constructed: 3/5
Casual: 2/5
Raid: 2/5
Kick (Rogue)

3 cost Instant Ability - Combat

Your hero deals 2 Melee damage to target hero or ally.  If you targeted a hero, you may interrupt an ability card played by its controller.

THis is a pretty damn good card.  2 damage for 3 isn't all that amazing, but its damage PLUS you can intterupt an ability.  Very solid, very usable... very annoying for your opponent.  :)

Sealed: 4/5  If you get a Kick in sealed, you may want to consider playing a Rogue.

Constructed: 4/5  Great card.  Everyone has abilites that you don't want to happen, and Kick fixxes that problem.

Casual: 4/5  Just as good, and its fun.  Nothing like waiting for your opponent to Charge or Intercept, and you Kick them where it counts.  :)

Raid: 4/5  Raid bosses have some mean ability cards.  Countering one of them is simply crazy cool.  Ony gonna wipe the raid by killing all Ally's?  Kick away!  In what other game can you get away with kicking a dragon and not get eaten?  :)
Well it’s, “Kick butt like a Rogue” week here on Pojo. We’ll be looking at various Rogue stuff all week, probably because Rogues have had a nice resurgence in popularity and game play effectiveness with the release of FOO.

Kick (as in butt) is the Rogue’s counterspell. But like many other Rogue cards, it really has 2 effects. It is an instant 3 cost that does 2 damage to a target hero or ally, so you’ve always got that to use it for. But if you target a hero, you can interrupt an ability. Great stuff to protect your hero as he goes in for the kill and you know or think your opponent is holding a Lay on Hands or some other awesome card that could turn the game around for them.

Constructed: 3.0
Sealed: 2.0
Casual: 3.0
Raid: 3.0



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