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Pojo's World of Warcraft TCG
Card of the Day



Card Number - TDP-189

Card Rating:

Sealed: 3.20
Constructed: 2.60
Casual: 2.80
Raid: 2.20

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 05.11.0


aka Warchief Thrall




Cost: 1

Attack: 2

Health: 1


2, Destroy Scaramanga Draw a card.


Drawing cards is always good in TCG’s, so this card has some plus points to start with.

His low cost and respectable attack power make this a very playable card.


If you think that you haven’t got enough draw power with your quests and abilities, try this one, it might surprise you.


Sealed: 5/5
Constructed: 3/5
Casual: 4/5
Raid: 2/5

See you on the Battlefield

Red Comet Scaramanga

You will NEVER get this cards effect off unless you run Hand of Edward the Odd.

1 health is pathetic and the cost of 2 is a bit high considering you destroy Scarmanga anyway.

Skip it.

Sealed: 1/5
Constructed: 1/5
Casual: 1/5
Raid: 1/5
Scaramanga (Alliance)

1 cost Ally- Human Warlock, 2 ATK (Shadow), 1 Health

2, Destroy Scaramanga: Draw a card.

I love getting a 2/1 for 1. That being said, a 2/1 for 1 with a useful ability can be even better. This guy can be useful. If he happens to get in over his head in combat, you can just pay 2 and sac him to draw a card. And odds are, with only 1 health, he WILL get in over his head in combat. Unfortunatly, it doesn't take a lot to kill a 1 health, so he most likely won't be on the table long. Oh, yeah... and I like his name. Scaramanga... its just fun to say... :)

Limited: 3/5 He's a 2/1 for 1... speed is king, and thats speed. His ability isn't quite as useful here, mainly because he'll die quick in this format.

Constructed: 3/5 Potential card advantage that can fit into just about Alliance deck. Hot times!!

Casual: 3/5 Casual is more relaxed, so he may see slightly more play here.

Raid 3/5 He brings nothing special to a raid, but there is the potential here for him to stay alive longer.
W.A.Y.S. Scaramanga:

Scaramanga is a pretty nice card. He can be sacrificed for 2 resources to draw a card. If you can get off an attack or two he's even better. Being a low cost of 1 Scaramanga can be brought back with Finkle, so that's good.
Having said that, Scaramanga might see play, but he can only do so much.
He's good early on, but he won't do much in mid to late game.

Sealed: 3 out of 5 - Good, cheap beat stick with a decent effect.

Constructed: 2 out of 5 - He's only good in certain situations.

Casual: 2 out of 5 - His effect isn't all that fun.

Raid: 1 out of 5 - Good luck keeping him alive. Spend your resources elsewhere.

A goony goo goo!
- W.A.Y.S.


Cost 1

Alliance Ally Human Warlock

2 Destroy Scaramanga -> Draw a card



Well we come to the close of another week and we have one of those more annoying weenies you will be seeing in many a rush deck for the next little while. At a cost of 1 and an attack of 2 you’re getting a good deal for him and with the low price of 2 resources any time you can blow him up and draw a card. This can be a very good move if he has been targeted by just about anything.


This is just a rehash of Barlyman but they offer different things, in a rush oriented decks this little guy can hit for 2 blows up and then go for another maybe larger ally. Fact of life is he cycles through your deck and is a stand up ally for 1 resource.


Sealed (4): Outstanding first turn drop.

Constructed (4): A solid first turn drop and a late game tactical piece.

Casual (4): Not so insanely strong that he is negative in any way and tactical enough to be fun.

Raid (4): This is a weenie that has a home in raid if Onyxia targets him pop him to draw a card if not then he is dealing the pain for 2 every turn.

Lazy Peon (5): Here he shines in the rush decks he is damage and card advantage. I have seen him in almost all incarnations of rush be it hunter or warlock he has a place in most decks



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