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Card Number - MCT-16

Card Rating:

Sealed: dna
Constructed: 3.38
Casual: 3.50
Raid: 3.70

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 06.29.0




The Priest can draw lots of cards for all its healing now. This is a seriously good draw engine for Priests: with Lightwell and Renew you could be getting 2 or more free cards per turn. But what are they going to draw into? More heal? Again the Priest’s advantages are foiled by a lack of solid win condition. Mages and Warlocks can draw just about as good, and probably much easier (Mana Agate, Life Tap) without having to run so much heal. Although it is almost impossible to kill Benediction if you have Anathema too, since you just swap them around when they get targeted by weapon hate. For this reason, Benediction will probably see more use keeping Anathema alive in the Shadow discard deck rather than as a draw engine in a heal deck.


Constructed 3.5/5

Casual 4/5

Raid 3.5/5

aka Warchief Thrall


Weapon Two-Handed Staff Melee(1)

Play Cost: 5

Attack Cost: 4

Attack: 1

When your hero heals damage with an ability, draw a card.
Exhaust your hero
Put a card named Anathema from your graveyard into play.


Priest heal, it’s as simple as that. Why not drawing a card, when you heal, because that’s what Benediction let’s you do.


Include 2 copies of this card in your deck and if your using some damaging cards like Mind Blast or Mind Spike, you could also include 2 copies of Anathema, so you can keep switching between the two weapons.


Sealed: 1/5
Constructed: 3/5
Casual: 3/5
Raid: 4/5


See you on the Battlefield

Red Comet Benediction


Todays card has a brother and the two can search for each other on a whim. Considering preists never attack this let's you thin your deck and abuse sunken treasure.

It also allows you to draw a card when you heal. Conversely it's twin Athema causes discard when you deal damage. Ideally you should run both of these and Sunken Treasure in multiples in a ratio that complements your deck type. Omdeus in particular likes being able to discard cards when dealing damage. It should make him a lot more lethal in the coming weeks. The cost is high but since you're dumping multiples with one weapon and you'll get at least an extra draw on any given turn it's a lot more manageable.

Sealed: 4/5

Constructed: 4/5

Casual: 4/5

Raid: 3/5

We close out Priest week with a pretty sick weapon.
5 cost, 1 ATK (Melee), 4 Strike
Two- Handed Weapon - Staff, Melee (1)
When your hero heals damage with an ability, draw a card.
Exhaust your hero >> Put a card named Anathema from your graveyard into play.
We previewed Benedictions sister card, Anathema, a few weeks ago.  Now that I know what Benediction does, I think I may have to change my part of that review...
Benediction is a pretty sick weapon for Raiding and multi- player.  Its a bit expensive at 5, but well worth it.  Drawing a card every time you heal with an ability can be pretty crazy.  Card advantage wins games.  'Nuff said.
Sealed: 0/5  Unless you are playing Sealed with an MC treasure pack, you can't get it in sealed.
Constructed: 2/5  Not particularly amazing here.
Casual:  3/5  Like I said before, alot of this weeks cards are great in teams.  This is no different.
Raid: 4/5  This card is crazy cool.  Heal someone, draw a card.  Get more heals.  Rinse, repeat.  Simply an excellent weapon here.



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