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Shelter the Flock


Card Number - OLT-5

Card Rating:

Sealed: dna
Constructed: 1.40
Casual: 2.20
Raid: 4.90

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 06.27.0



Shelter the Flock

Clearly a Raid-only card, since Greater Heal heals you 14 for the same cost. But a damn good Raid card, since Priest is an excellent Raid class, and heal is actually good in Raids.


Constructed 1/5

Casual 1/5

Raid 5/5

aka Warchief Thrall

Shelter the Flock


Play Cost: 4

Your hero heals 11 damage from each friendly hero.


We can be very simple about this card, in a raid deck this card will include 4 spots of your deck.

In a single deck, you should use greater heal, some cost and heals more.


Sealed: n/a
Constructed: 1/5
Casual: 1/5
Raid: 5/5


See you on the Battlefield

Red Comet Shelter the Flock

I'll be rating this solely as a multiplayer card and to my knowledge no multiplayer tournaments have occurred so don't mind the constructed rating okay ?

11 health to all allied heroes is particularly useful in raids but even in say 4 v 4 that can let your tank buddies take far more hits or let a warlock get off one or two more damaging abilities. In 1 v 1 though there are other health restoration options that are far more useful and can target allies which is a nice option to have.

Sealed: 1/5

Constructed 1/5

Casual: 4/5


Today we dont' have a Priest.  But we do have a Priest ability card.  So that works too.  :)
Shelter the Flock (Priest)
Ability- Holy
4 Cost
Your hero heals 11 damage from each friendly hero.
Well... I don't think I saw this card... 11 heals to EVERY hero in your party for 4.  That is super.  This card is obviously designed for Raid or Multiplayer, but in a pinch this can fill you up to half life in one on one play.  It isn't instant, which kinda bites, but if played properly, this card can keep you alive till the late stages of Ony or deep into Molten Core.
Sealed: 0/5  You can't get it in a sealed game.  (Its only in teh Onyxia treasure pack)
Constructed: 3/5  It can be a life saver in a pinch.
Casual:  4/5  Since most multi- player takes place here, in a team game, this card can be great.
Raid: 5/5  If you are playing the priest, run 3 or 4 if you can get them.  This card can be the difference between beating the dragon and being dragon chow.
Stephen Fancher Todays cotd of priest week is a ability from the Onyxia raid treasure packs.
Shelter the Flock
Cost: 4
Type: ability- holy
Effect: Your hero heals 11 damage from each friendly hero.
First lets look at the cost, it's a turn 4 which isn't bad but there are quicker more efficient abilities.
Now for the effect, Not much to say about this one excet this card was created only for use in raids or multiplayer games. In constructed this card is pretty much useless (unless i messed up on the ruling). all in all it's a pretty descent card with the potential for 11 health restored to all friendly heroes. So if you want to build a priest deck for raids i say try a couple and see how they work for you.
Sealed: Cant really give a treasure pack card a sealed score .
Constructed: 1/5 ( if the friendly refers to your hero to then this card can be ok but since it isn't instant it's still kinda slow).
Raids: 4.5/5 (in a big raid party this thing is pretty good).



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