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Card Number - TDP-231

Card Rating:

Sealed: 4.00
Constructed: 3.00
Casual: 4.00
Raid: 2.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 06.19.0


aka Warchief Thrall




Play Cost: 7

Attack: 4

Health: 4

When Rexxar enters play, put a unique Bear ally token named Misha with 3 ATK, 3 health, and ferocity into play.
Rexxar has +3 ATK and +3 health while Misha is in your party.


I really like this card, summoning 2 allies for the price of one, and the stats are also very nice.

Rexxar has 7/7 and Misha 3/3 and ferocity.


Though the cost are a bit high, I think they are worth it.


Sealed: 5/5
Constructed: 4/5
Casual: 5/5
Raid: 4/5


See you on the Battlefield

Red Comet Rexxar

Nice. You get 2 allies for the price of one. and an attack boost.

Still the token will be targeted early on and if by chance they destroy it with an instant when you summon you just paid seven cost for a 4/4 ally.

All things considered I think he has a place in a standard beatdown deck, or perhaps a swarm since he provides 2 allies with his effect.

Sealed: 3/5

Constructed: 3/5


Rexxar (Horde)

Ally- Mok'Nathal Beastmaster (Unique)

7 cost, 4 ATK (Ranged), 4 Health

When Rexxar enters play, put a unique Bear ally token named Misha with 3 ATK, 3 Health, and Ferocity into play.

Rexxar has +3 ATK and +3 Health while Misha is in your party.

I'll start by saying that one of my least favorite things about most of the Unique ally cards is that they cost so much. Granted, most of them are worth there high cost, but a high cost is a major factor in deciding if the card goes in your deck or not.

Rexxar here is pretty cool. For 7 cost, you get a 7/7 and a 3/3 Ferocity. This is quite a deal. The problem is that if that 3/3 gets toasted, Rexxar gets VERY week. Paying 7 for a 4/4 isn't particularly efficient.

Sealed: 3/5 Late game he can win for ya, and you are less likely to lose your bear.

Constructed: 2/5 The bear token is too easy to kill, making Rexxar himself easy to kill.

Casual: 4/5 Games tend to run longer, and Rexxar is a fun card here if you aren't trying to win. :)

Raid: 2/5 Its too easy to lose allies in this format, for both Onyxia and Molten Core.


Cost 7

Horde - Ally - Mok'Nathal - Beastmaster

When Rexxar enters play, put a unique Bear ally token named Misha with 3 ATK, 3 health, and ferocity into play.
Rexxar has +3 ATK and +3 health while Misha is in your party.



Today we look at our second unique ally and yet another horde character but this guy I think is a way better 7 drop than the previous card this week.


OK your paying 7 for a 4/4 and that in itself is a bad deal… But you get a 3/3 token as well that has ferocity, so you can hit with the 3/3 on the turn it comes into play. The cool thing about this card is your opponent probably has to dedicate two cards to destroying this combo. Oh and while the 3/3 token is in play your 4/4 is a 7/7…   So now you have 10/10 worth of beastmaster and bear running around…  That’s a heck of a deal at 7 resources.


This card is the horde Mya and while it’s unique that’s OK because it fits into a late game rush deck very well. I find it a solid snag for spirit guide in a shaman deck as a surprise for your opponent. Late game its annoying dealing with 2 large allies.


Sealed (5) well duh LOL you will almost always see turn 7 in sealed and this is a bomb card if you pull it.

Constructed (3) it has a place in this format but with the fast play of some decks paying seven for this guy is steep and some will argue a poor use of resources.

Casual (4) Solid fun card.

Raid       (ONY)(2) the high queen of removal can deal with both Rex and his bear. Though making them untargetable with paladin abilities is a way around this problem.

(RAG)(4) I found this card was a solid hitter against the bosses but Rag himself can remove them too easily


By: Paschendale




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