Your hero deals X
melee damage to target hero or ally, where X is 1
plus the ATK of one of your Melee weapons.
Card Number -
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 01.23.07
A big favorite for rogue decks, going very well with
the dagger idea and how they increase in power. The
trick with this card is to use it when the dagger
gets it’s power bonus. The rogue ends of swinging
for perhaps 11 pts of dmg in one turn, a game
turning number. Even when a dagger isn’t available,
this can still hit something for one pt. adding to
more removal. Also this is a combo card, another bit
of fuel for a killer Eviscerate. Two mana never
looked so good. Look for it’s cousin, Back Stab.
Constructed: 3.5/5 (a solid win condition in both
the respect that it helps Ev. and deals solid
amounts of dmg.)
Sealed: 2.5/5 (good removal, but I wouldn’t say a
solid kill card; depends on what other tools you
Raid: 3/5 (this is the sort of card a rogue would
pull out to put the final blow on Onyxia)
Okay heres my first card review ready, go.
Todays card is Sinister Strike.
Instant Ability Combat Combo
Your hero deals X melee damage to target hero or
ally, where X is 1 plus the
ATK of one of your Melee weapons.
I think that this card should be included in most
constructed rogue decks.
First off its a combat combo, so it adds fuel to the
etc. fire. Also, for a cost of two you can instantly
damage any hero or ally. Only problem is you have to
have a weapon out which is why i wouldnt play it in
sealed. There isnt a way for you to get enough
weapons to use this card.
Basically for two its like attacking twice with your
weapon. Not Bad
Raid 2/5 (No one to damage but onyxia)
Your hero does X melee damage to target hero or
ally, where X is 1 play the attack of one of your
Not bad. For a play cost of 2, you can do an average
of 2 - 3 damage to any ally or hero. 1 copy of this
card isn't going to do much damage, but if you play
multiples, you'll notice how fast the damage adds
up. I'd run 3-4 of these in a Rogue deck. Just like
Gouge, it's great for using Eviscerate.