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Pojo's World of Warcraft TCG
Card of the Day

High Priestess Tyrande Whisperwind

Card Number - TDP-167

Card Rating:

Sealed: 3.00
Constructed: 3.60
Casual: 3.60
Raid: 2.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 04.04.0



High Priestess Tyrande Whisperwind

A 5-cost epic? With only 3/4 what kind of stats are they for an epic? That doesn’t seem so amazing. But Whisperwind’s power is very interesting. With the wealth of good low-cost Night Elf allies as well as the Wisp card itself, blasting your opponent’s field every time one of your troops dies seems pretty good. Probably best in a Warlock deck with Sarmoth protection or Paladin deck with Blessing of Sacrifice due to its low health.


Constructed 4/5

Sealed 4/5

Casual 4/5

Raid 3/5

aka Warchief Thrall

High Priestess Tyrande Whisperwind

Cost: 5
Attack: 3
Health: 4

When a Night Elf in your party is destroyed, put a Wisp ally token with 0 ATK and 1 health into play.
1, Destroy a Wisp in your party That Wisp deals 1 nature damage to each opposing hero and ally.

Well, this card actually has some potential in a Night Elf based deck, especially if you recycle your Elfs somehow.

Try to focus not to much on it’s effect , but if your elfs are destroyed anyway, why not damage your opponent for one more damage.

Sealed: 3/5
Constructed: 2/5
Casual: 2/5

See you on the Battlefield
Warchief Thrall

Sovelin Cost: 5
When a Night Elf in your party is destroyed, put a wisp ally token with 0 ATK and 1 health into play.
1, Destroy a Wisp in your party -> That Wisp deals 1 nature damage to each opposing hero and ally.

This is one amazing Allinace ally. There are several excellent new Night Elves in TDP, and this makes them even better. 5 for a 3/4 isn't too good, but it isn't her stats you're interested in. She's best if you can keep her alive and if you run a lot of night elves. For example, the WoW version of the gadgets (Darnassus Sentinels). Imagine this scenerio. You have a couple Sentinels in the graveyard. You summon one, get one back in hand, sac the one on the field for Ritual Sacrifice, deal 1 damage, summon another one and get one back in hand.
Keep doing this and get a wisp token each time. Sac the wisp tokens to wipe out your opponent's field. With Fel Armor (Ritual Sacrifice gets a
+2 bonus) you can pretty much take out your opponent pretty easily. She
will be the target of all your opponent's attacks, so you are going to need a few protectors (like Brother Rhone, who doesn't die).

Sealed: 2/5 (Stats aren't too good for the cost, and you won't have enough night elves to make use of her ability.)

Constructed: 4.5/5 (With a deck built around her, you can dominate your

Casual: 5/5

Raid: 3/5 (If you can keep Onyxia off of her, you can do some serious
Red Comet
High Priestess Tyrande Whisperwind

This card is very interesting for several reasons. None of those reasons can be attributed to the low stats and high cost though. . .

It's effect is what makes this card an epic and it's a doozy( yes it's a real word darn kids . . .). Making destroyed protectors and healers into mini AoE's is a decent effect and, the presence of the tokens means your opponent has to choose between killing the token or killing an ally that will become a token.

Fun stuff

If you primarily run elven allies then this card should be in your deck. Otherwise the cost and stats are pretty mediocre.

Card Rating:

Sealed: 1/5

This card is tied to a specific deck as such in sealed formats randomness there's no way to use it effectively

Constructed: 3/5

90% of your allies must be elves I cannot stress this enough. There's not enough variety yet but she's still worth a look.

Casual: 3/5


Absolutely no place in a raid. It would be hilarious if you managed to get a field of tokens against an Ony deck though.


High Priestess Tyrande Wisperwind

Cost 5

Night Elf Ally                         Unique

When a night elf in your party is destroyed place a 0/1 wisp token into play

1-> destroy a wisp in your party and it deals 1 nature damage to each opposing hero and ally.



Ok this is my first review from the new set and I’m going to say right now she is probably my favorite of the new epic allies. At a cost of 5 she is reasonably priced. 3 / 4 is nothing special for size and power but at least she is out of low 3 damage card range and someone is either going to have to use a large damage spell or a vanquish to remove her.


Now to the game text, every time a night elf ally dies you get an 0/1 and you can in turn make it blow up for 1 damage to everything…  That’s really freaking cool LOL, and consider that they actually made a wisp ally who can be used with this card its amazing. The wisp is a 0/1 ally for 1 cost so basically you can pay 2 to do 1 damage to everyone. This is massive crowd control on the weenie end of the game. The great thing about the 0/1 wisps is you can make them bigger with other cards. And if your opponent tries to target them you banish the little wisps away and do damage to your opponent.


When used in conjunction with the wisp card this can be a fantastic ally.


Sealed (5): Having seen this monster played in sealed, yes she is a little scary and yes those suicide wisps really suck and if you manage to pull just 1 wisp card with her you’re laughing to the bank.

Constructed (4): She is good and I think I have to see her played in this format before I really love her but she is very powerful and in the right deck could be deadly.

Casual (4): Great card for casual format and having fun.

Onyxia (4): The wisp bomb is a cool solution to the whelp problem.



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