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Pojo's VS System Card of the Day

 
Forge
- Inventor Extraordinaire

Card #MVL-011

------

Date Reviewed: 10.09.07

Constructed Rating: 3.50
Limited Average Rating: 3.50


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
xstreamzero Forge

I remember back in the day where Forge was a pretty sucky card. This one, not so much…

Forge
Inventor Extraordinaire
X-Men/2/3/2
Range
Activate > Reveal the top card of your deck. If its cost is less than the number of resources you control, put it into your hand.

This is the closest card that there is at this cost to saying “Activate > Draw a card”. Cards that say “Activate > Draw a card” don’t start popping up until turn 3. Forge is a badass that basically bypasses that law.

First of all, Forge doesn’t have “Activate > Draw a card”. It has the potential of drawing a card as long as the top card of your deck has a cost less than the number of resources you control.

In a curve deck, this card is next to worthless. Unless all your locations or plot twists have a low cost, this card will probably get you nowhere fast. And if it lives long enough, I doubt he’d be of any use.

In a swarm deck, this card is fantastic. You can play a lot of low costing characters, locations, and plot twists, and have Forge essentially be that “Activate > Draw a card” character that you want him to be. And he doesn’t even have to be in an X-Men deck.

In Sealed, this card is awesome, curve or not. Any chances to draw any type of card in Sealed is worth it.

Sealed: 4/5
Constructed: 4/5

Acceleration is good for you…

xstreamzero
Si "Hitman" Parkes

 

[PUBLIC SERVICE ANNOUNCEMENT: DO NOT WATCH, RENT OR BUY THE SIMPSONS MOVIE. IT IS THE WORST FILM I HAVE EVER SEEN.]

 

Forge is one of the X-Men from back in the, I don’t know, late 80’s maybe. His mutant power was to build stuff. Yet he kept getting sent out into combat situations. Again, his mutant power was to build stuff and he was repeatedly sent out into combat situations.

 

And that’s basically why the Avengers could take the X-Men in a fight*.

 

Forge <> Intuitive Engineer: Cost 2: 3/2: Range: X-Men

 

Forge has an interesting ability. Exhaust him, reveal your top card, and if it costs less than the number of resources you control you can put it in your hand.

 

So that’s fun, if it works.

 

He goes well in X-Swarm decks with all their overpowered low drop characters (super-hint: think AoA). He’s also not bad at fishing for equipment. But he sucks in any other decks you can think of.

 

As with all exhaust “to do…” characters that don’t have specific timing requirements you can use his ability in response to him being attacked, which is a plus point. Or you can use him before the battle phase as a draw engine.

 

An exhaust ability helps with “To me my X-Men!!!!”, and if Forge draws you a card you can pitch it to use say Gambit’s ability to stun their 3 drop and…hey, hey, hey I’m not here to tell you how to play the game**.

 

Anyway, I’d recommend using Force in any deck containing effects which allow you to put cards on the top of your deck, or which allow you to screw around with the order of cards. But you have to think about what you are doing. Forge isn’t a character you can mindlessly splash into whatever deck you are building.

 

And for God’s sake, don’t send him into combat situations.

 

Sealed: 3

Constructed: 3

 

_Si

 

sihitmanparkes@yahoo.co.uk

 

*Yes, even with Wolverine on both teams.

 

**This may be a lie.


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