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Pojo's VS System Card of the Day

  Bron Char

Card #MHG_046

Reservist, Press

Discard a Kree character card >>> The controller of target character with cost 2 or less KO's a resource he controls. If he does, he puts that character face down into his resource row. Use this power only once per turn.


Date Reviewed: 10.09.06

Constructed Modern Age Average Rating: 3.5
Constructed Golden Age Average Rating: 3
Limited Average Rating: 3


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
scyther8
 
Well, after a hiatus from the game due to my new job, I'm back to review. The Galactus set has rekindled my love of the game and I made it Kree week! Happy Thanksgiving to all my other Canadian readers and happy Columbus day to the American readers!

"Good thing this isn't my best shield!"

Bron Char
5 cost
10/9
Rarity: Rare
Reservist, Press

Discard a Kree character card >>> The controller of target character with cost 2 or less KO's a resource he controls. If he does, he puts that character face down into his resource row. Use this power only once per turn.

Well, to start Kree week off, we have Bron Char, a big bruiser for the Kree. His stats are relatively good for a 5 drop. However, he is mainly the back-up 5 drop for Kree to play. Shatterax is played when you're playing against a curve deck, Bron Char however is there to fight against swarm. By discarding a Kree character card, you can get rid of a pesky 2 drop that your opponent has. It could be a big Shape, Songbird, or even an annoying one drop that's ailing you. You can also use it on one of your own characters though! Primarily, you'll use Bron Char's effect on your stunned Dr. Minerva so you can use her again on turn 6.

It's a potent effect that you can use against your opponent or for yourself. What's more, it's not restricted to any time of the turn, nor is it an activated ability. All in all, one or two Bron Char's should be in most Kree decks to provide an alternative when Shatterax's ability won't matter much.

Golden Age: Gets rid of a lot of the stuff High Voltage plays on you, if you can make it to turn 5 and use Bron Char's effect at a good time, it may swing you the game. 3.5/5

Silver/Modern Age: Swarm strategies aren't as prevalent here, but making sure you can re-use your Dr. Minerva again isn't bad at all. 3/5

Draft/Sealed: An above average 5 drop, but nothing more than that. If you can flick a 2 drop off the board with his effect, you could even things out or put the game way in your favour. Not likely though. 3/5
 

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