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Pojo's VS System Card of the Day

  Living Legacy

Card #DCR-039

As an additional cost to play Living Legacy, exhaust a JSA character you control.

Search your deck for a card that shares an identity with a character you control, reveal it, put it into your hand, and shuffle your deck.


Date Reviewed: 08.11.06

Constructed Modern Age Average Rating: 1.5
Constructed Golden Age Average Rating: 1.5
Limited Average Rating: 1


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Jason
Bunch
Living Legacy

Well, it's Pro Circuit Day. Ten rounds in which to get six wins and advance to Day 2. Good luck to all the players, and slightly better luck to the people I know who will be playing. I'll be impartial all weekend, of course, because that's the way I roll.

Now to finish up this week of identity themed plot twists. Living Legacy is one of the most convoluted search cards ever printed. The only good thing about this card is that it enables one of the other themes of the JSA team, exhausting your characters. In any other deck, you'd mainly use this to search for a powerup for one of your characters on the field. In an identity deck, you can use this to find a character for a later turn, assuming that you've got another version of it on the board already. Already have 4 drop Hourman in play? Then search for 3 or 5 drop Hourman. And that's it. Just those two. It's a very limited utility, and is very dependent on your hitting your early curve. JSA Headquarters is better than this, letting you exhaust a character and see three cards from your deck. Living Legacy is a very narrow card, and narrow cards have a tendency to be useless in your hand until its too late.

In Limited, it's even harder to pull off. Sure, you could combo it with the ubiquitous Mordru, but it'd be much easier to just draft an actual search card.
Drafting an identity deck is like drafting a Secret Six Victorious deck, it's risky and liable to end in tragedy.

1.5/5
 
xstreamzero Living Legacy

It seems to me that JSA got the short end of the stick when compared to other character searchers. That’s why you need J.J. Thunder, because he’s cooler.

Living Legacy
Plot Twist/2
As an additional cost to play Living Legacy, exhaust a JSA character you control. Search your deck for a card that shares an identity with a character you control, reveal it, put it in your hand, and shuffle your deck.

What the heck happened? The other 3 teams in Infinite Crisis got solid character searchers, Detective Chimp, Baddest of the Bad, Brother I Satellite. This card is lame, especially if you’re not running an identity deck. What if you just want to run straight JSA? Then it’s almost worthless.

Almost.

See, even though this isn’t a good searcher, it still has a decent effect.
You get to exhaust a JSA character to kick off some effect like the Terrifics or Rock of Eternity (which is still pretty bad), or you could search your deck for the same card to give it a quick power-up. The only real good combo with this card is A Moment of Crisis, which will basically search your deck for any character for free and even let you draw a card.
But that’s going to be using up a few slots in your deck. Do you really want to do that?

DC Modern: It’s okay, but if you stick with J.J, you’ll be alright 3/5
Silver Age: And god gave us EmoE... 1/5
Golden Age: ...but no money to purchase it. 1/5
Overall: 1/5

Don’t bother me with Omac Robots...
 

BoyofSteel
Living Legacy
Rarity: Uncommon
Text:
As an additional cost to play Living Legacy, exhaust a JSA character you control. Search your deck for a card that shares an identity with a character you control, reveal it, put it into your hand, and shuffle your deck.

Here is a card I really like. With the number of people that share names, this is great card to fill your hand. With nothing else to do I tossed four of these cards into a deck with JLA, JLI, and JSA. The team up cards for those three teams are great, letting you draw cards and pull them out of KO piles. Being able to I always have a Martin Manhunter or Wonder Woman in my hand is great. With JSA powers giving my exhausted characters pluses when defending from higher drops, being able to not only exhaust my own character, but do it in order to find a card for a power up or for a later drop is a great comfort.


Playability
JSA decks- 3/5
ID Decks- 4/5
JSA/JLI/JLA- 5/5
Sealed- 2/5 (And only if you can get a few cards that share IDs)
 

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