Marvel VS Card of the Day
Date Reviewed: 01.07.05
Constructed Average Rating: 4
Limited Average Rating: 1.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
7, 2004 - The Demon's Head
locations. Case in point...here we have
another card which helps LOA get their
locations on the field faster. That makes
this card a very good card for any LOA deck
or LOA varient deck. However keep in mind
that this card will probably be sourced.
Basically there is not much to say about
this card. That is because there is no
strategy to it...if you play LOA and have
this card then play it...otherwise trade it
- plain and simple.
deck - 3.5/5.0 ....This is a good card for
The Demon's Head
For our last card this week, we look at a huge
asset for the struggling League of Assassins.
With the addition of Merlyn, having locations
under your control becomes very important. The
Demon's Head is an excellent location tutor for
LoA, only requiring you to exhaust a LoA
character and then replace The Demon's Head with
the location of your choice.
Mountain Stronghold is great when you need to
grab your Ra's Al Ghul, and since you'll
probably want to team up LoA with another team,
being able to grab Metropolis when you need it
is a huge advantage. Team up with Gotham
Knights, and you have Batcave, Clocktower, and
GCPD Headquarters at your fingertips.
Since you have to play it from your resource
row, you'll want to be wary of New Gods decks
running The Source, but since TDH has a
threshold of 2, you'll be able to use it once or
twice before your opponent can flip The Source.
Likely to be a 4-of card for LoA decks.
In Limited, you've only got two LoA characters
to choose from, but being able to team them up
with Metropolis, or put one on the field long
enough to grab the one great location your were
able to get your hands on is a huge advantage.
In a mixed event, this is even more powerful,
with more LoA members and more locations to
choose from. If you see this in your first pack
though, you've got a hard choice to make.
Constructed - 4.5/5
Limited (MOS) - 2.75/5
Limited (Mixed) - 3.5/5
The League of
Assassins. Ra's Al Ghul. An already powerful
character tutor location. Now League of
Assassins get a powerful location tutoring plot
twist, and man oh man, this card makes Ra's Al
Ghul and his controlled land shine.
The League has
always been a unique team with a unique theme:
locations. However, many people would not
attempt to use Ra's Al Ghul's group since
locations are unique and because the team has
some annoying loyalty issues. Well, location
issues aren't a problem anymore with The Demon's
Head. The cost for using this plot twist is
hardly worth mentioning, and its effect allows
you to put any location from your deck face down
into your resource row (replacing The Demon's
Head, which goes to the KOed pile). Tutor
effects are good. Tutor effects that give you
instant access to any location you could need is
great. This is just the card the League needed
to get a push into tournament play. In fact, a
Brotherhood/Assassins deck has already been
shown off in the top 8 of a 10k Championship!
Finally Ra's get some well deserved respect! =D
In limited, you
take this only if you're rare drafting.
Otherwise, it's the last card you should be