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Pojo's Marvel VS Card of the Day

New Teen Titans

Superman: MoS

Date Reviewed: 01.03.05

Constructed Average Rating: 3.15
Limited Average Rating: 1

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


New Teen Titans

Ok I know that not everyone will agree with me when it comes to this card, but I feel this card is simply awesome. Provided you use the right card combos, you can create an unstoppable deck with this card. All it takes is our old friend Lost City. I see the doubt in your eyes. That is ok. Trust me, I run this deck and it is simply amazing how well it works.

I would definately consider this card for a basic TT deck as well. A power up, although small, can mean the difference between stun and nonstunned, which in the world of TT is pretty significant. This card combos very well with Red Star as well and, in my opinion, is better than Tamaran.

TT constructed deck - 4.5/5.0 ....I rated this one high, but this card is much more effective than it first appears.

Limited - 1.0/5.0 ....As with any card that supports a previous set, you will not have enought TT characters to validate choosing this card.
New Teen Titans

This week, we'll be looking at some new plot twists for some of the older (relatively dspeaking) teams from the DC side.

Okay, does Teen Titans need any more help? Seriously, this team has some great characters, a killer plot twist, and some very useful locations. Teen Titans has proven itself time and time again, most recently at PC SoCal. Teen Titans are big into team attacks, thanks to Teen Titans Go! and Tim Drake, so New Teen Titans will usually translate into another 2-4 points of attack swinging into your opponent's defense. None of that will translate to breakthrough, but it usually allow you to attack with one less character and still stun a higher drop. However, TT decks generally want to attack with everybody, so that everybody can ready when Teen Titans Go! is played. This makes it a little less useful for the standard TT build. On the other hand, Red Star loves this card, and if you miss a drop, it can still allow you to stun your opponent's fatty. Still, something would have to come out to play this card, and the Teen Titans build is solid enough as is. Now in a Titans/Brotherhood/Lost City build, this card could be huge. Time will tell.

In Limited, this card will do squat for you in a straight Superman event, but may save your bacon in a mixed format. It's not really a top pick unless you already have a pile of Titans in front of you when this comes up in your pack.


Constructed - 3/5
Limited (MOS) - 1/5
Limited (Mixed) - 3/5
Dawn Yoshi Hey everyone. Today's my first day writing for the Vs System Card of the Day section. Just a little introduction:

My name's Mike, but most people from pojo may know me as Dawn Yoshi, one of the Yu-Gi-Oh section moderators. While Yu-Gi-Oh can be fun, I find Vs System to be one of the best card games out there in terms of both its system and how fun it is to play. I've been playing this game since the release of DC Origins. =)

To start off this week, which covers new plot twists for the old DC Origins teams, we got the New Teen Titans. This card's effect is written in a nice and simple sentence, yet it provides a powerful boost to your team attackers...or does it? Well, if you run this plot twist alone without any real support, you'll most likely wish you were running Savage Beatdown for an attack increase instead. Compared to many of the plot twists and locations available, New Teen Titans is pretty lackluster. If you need to power-up Red Star, Tamaran does the job and does it better. If you're looking for attack boosts, Savage Beatdown gets the job done. However, you could always combine this card with T-Jet, which benefits those who run multiple characters, multiple versions of Teen Titans (such as Speedy and Arsenal), and multiples of Tamaran and this plot twist. That's about the only way to make this plot twist worthwhile however.

In limited, it's just as lackluster. You have three titans characters in the Man of Steel set, they're all rare, one has loyalty, and this only power-ups attackers. I don't like using up precious space in my 30 card deck with a risky and hardly worthwhile card.

Constructed: 2/5
Limited: 1/5

Without Victory, there is no survival...


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