Marvel VS Card of the Day
Date Reviewed: 11.11.04
Constructed Average Rating: 2.25
Limited Average Rating: 2.75
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Ahhh....today we are going to take a look at a
card that is seen a lot in those X-men decks
that decided to go with a Dark Angel theme.
There really isn’t much to say about this card.
It is great if you are able to get a lot of
X-men characters with flight on the field since
it gives you a +2 defense when defending against
characters without flight or range. However, you
are going to find that this situation does not
happen as often as you initially think.
Personally, I think, with the amount of recovery
that is available for X-men anyway, that
Acrobatic Dodge is a better choice for defense.
Constructed – 2.5/5.0 ...Even though this plot
twist is on-going, it doesn’t give my characters
enough ‘bang for the buck’.
Limited – 2.5/5.0 ....I actually played this
card at the PCQ recently and I was surprised by
how well it worked. Of course I did have a lot
of characters with flight (i.e. Sentinel Mark
Not a bad little card for today. Obviously it'll
see more play in X-Men decks, as +2 DEF for all
of your guys is a huge plus, especially coupled
with locations like Danger Room and Madripoor.
However, a lot of people play a lot of
characters with flight and/or range, which
negates Aerial Supremacy's bonus, so its
probably not a good idea to be counting on that
bonus to keep your guys from being stunned.
Storm, Weather Witch can take care of the guys
with flight though, giving you a little wiggle
room, although not until turn 6. Plus you're
always at risk for your opponent's Foiled! In
all, there's better cards to play in its place.
In Limited, this is a better pick. No Foiled! to
worry about, unless you're playing a mixed
event, and fewer characters with flight or
range, although you have fewer X-Men to choose
from (again, unless you're playing a mixed
event) to really get all the advantage you can
out of playing this card. +2 DEF is nothing to
sneeze at though, and if it helps you steal
initiative for even one turn, that can make all
the difference in this format.
Constructed - 2/5
Limited - 3/5
This ongoing plot
twist is good in any flight based deck. But
using it in X-men decks just gave X-men
characters with Flight a +2 DEF while defending.
The only real drawback is that if you are up
against a deck with flight or range then the
stat pumps are useless. More than likely though
you will be able to find someone without flight
or range to defend against.
Constructed: 3/5- There are many, many ways to
give your characters flight: Flying Kick,
Airborne Assault, Jet Pack, Blackbird, you get
the picture. A +1 DEF just for having Flight is
nice. You have to watch out though that it
doesn’t apply when defending against characters
with Flight or Range. Otherwise another good
staple in X-men as Aerial Supremacy can grant a
beefy +2 DEF to defending X-men characters.
Limited: 2/5 – Very limited usage here. Options
are very slim as majority of characters in MSM
have flight or range, let alone drafting an
X-men character with Flight or Range from MSM.