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Pojo's Marvel VS Card of the Day

Aerial Supremacy

Marvel  Origins

Date Reviewed: 11.11.04

Constructed Average Rating: 2.25
Limited Average Rating: 2.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Aerial Supremacy we are going to take a look at a card that is seen a lot in those X-men decks that decided to go with a Dark Angel theme. There really isn’t much to say about this card. It is great if you are able to get a lot of X-men characters with flight on the field since it gives you a +2 defense when defending against characters without flight or range. However, you are going to find that this situation does not happen as often as you initially think. Personally, I think, with the amount of recovery that is available for X-men anyway, that Acrobatic Dodge is a better choice for defense.

Constructed – 2.5/5.0 ...Even though this plot twist is on-going, it doesn’t give my characters enough ‘bang for the buck’.

Limited – 2.5/5.0 ....I actually played this card at the PCQ recently and I was surprised by how well it worked. Of course I did have a lot of characters with flight (i.e. Sentinel Mark V).
Aerial Supremacy

Not a bad little card for today. Obviously it'll see more play in X-Men decks, as +2 DEF for all of your guys is a huge plus, especially coupled with locations like Danger Room and Madripoor. However, a lot of people play a lot of characters with flight and/or range, which negates Aerial Supremacy's bonus, so its probably not a good idea to be counting on that bonus to keep your guys from being stunned. Storm, Weather Witch can take care of the guys with flight though, giving you a little wiggle room, although not until turn 6. Plus you're always at risk for your opponent's Foiled! In all, there's better cards to play in its place.

In Limited, this is a better pick. No Foiled! to worry about, unless you're playing a mixed event, and fewer characters with flight or range, although you have fewer X-Men to choose from (again, unless you're playing a mixed event) to really get all the advantage you can out of playing this card. +2 DEF is nothing to sneeze at though, and if it helps you steal initiative for even one turn, that can make all the difference in this format.


Constructed - 2/5
Limited - 3/5

Johnny Blaze
Aerial Supremacy

This ongoing plot twist is good in any flight based deck. But using it in X-men decks just gave X-men characters with Flight a +2 DEF while defending. The only real drawback is that if you are up against a deck with flight or range then the stat pumps are useless. More than likely though you will be able to find someone without flight or range to defend against.

Constructed: 3/5- There are many, many ways to give your characters flight: Flying Kick, Airborne Assault, Jet Pack, Blackbird, you get the picture. A +1 DEF just for having Flight is nice. You have to watch out though that it doesn’t apply when defending against characters with Flight or Range. Otherwise another good staple in X-men as Aerial Supremacy can grant a beefy +2 DEF to defending X-men characters.

Limited: 2/5 – Very limited usage here. Options are very slim as majority of characters in MSM have flight or range, let alone drafting an X-men character with Flight or Range from MSM.

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