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Pojo's Marvel VS Card of the Day

Alfred Pennyworth, Faithful Friend

DC Origins

Date Reviewed: 7.28.04

Constructed Average Rating: 3.125
Limited Average Rating: 1.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.



Alfred Pennyworth, Faithful Friend




hmmmm. I'm yet to try abusing this guy but he looks like he has a lot of potential. I could see him in a X-Knights deck with Xavier's School for Gifted Youngsters to just tutor out for just about anything you might want. He could be the card I've been looking for to bring back the Alliance deck dropping Doom and adding Knights, but playtesting will prove whether this guy is as good as he looks.






Pooooo! that's all he is in this format. He could be really good but the odds of him actually helping you out and being worth it are not too high. You have to pack a lot of Knights to make him reliable enough and that's pretty hard to do in this environment.



Ok so I was looking at to check out cards for my "ultimate" Gotham Knights deck. (ultimate = can at least stand up to a brotherhood deck) The first thing I noticed was Alfred Pennyworth is going for $12.39. Whoa..$12.39! That seems awfully high considering what DC cards are usually going for.....

Well, I know that shuffle and cut definitely sells their cards at reasonable prices (not to mention that they have one of the best organized sites for Vs singles), so I figured that this card must be just that good.

That is when I decided to look into this card a little further....

I can definitely understand why this guy is a rare....anytime you can search your deck for a plot twist or equipment card is sweet! However, his drawbacks make me hesitate....First you have to bring him into play exhausted. Then you can only use him when you have another gotham knights character on the field. Finally, he returns to your hand and you get to start all over again after you activate him. Yikes!

Granted if I can get my characters to fall properly this guy will not be a problem at all, however, if I get this guy on turn 4 I probably will not be happy. Getting him later than turn three means that you will spend more of an effort defending him, which could really screw you if you have initiative and need to attack to keep your opponent at bay.

If he does hit the field properly, I would probably only be able to use him once before it would be too late in the game. At that point it might be too early to predict the proper card to get (Do I go for the savage beatdown or should I choose fizzle?). If I try to leave him up until the crucial time in the game (turn 5/6) how many characters am I possibly going to lose because I choose to recover him instead?

Hmmm at this point I think I will sit back and wait before playing this guy. In the mean time Barbara Gordon - Oracle looks real good (and cheaper). If I even hope to pull off the 7 drop Batman (ugh) then I am going to need her more than Alfred. Yep, two of her will fit in my deck real well. I'll let you know if I change my mind down the road....

Gotham Knights Constructed - 3.0/5.0 ....Definately not a staple for a Gotham Knights deck...but he could be handy...
Limited - 1.5/5.0 ....Unless you pull a lot of GK characters don't even bother with this guy...unless you want to make $12.39....
Paul Hagan
Alfred Pennyworth, Faithful Friend --
As with our last CotD (Catwoman), I am sitting on the fence in regards to Alfred.  On one hand, you do get to search your deck for a Plot Twist or an Equipment card.  If this ability is good on Boris (which we know it is), then it has to be good on Alfred, especially with the added bonus of being able to fetch Equipment.  On top of this, he doesn't have the drawback of having to have a specific character in play, only a team affiliation. 
However, Alfred does have the drawback of coming into play exhausted, meaning every time you play him, he acts as a liability to your team.  You can't reinforce with him, you can't swing with him, and he has a big red-and-white target on his chest for your opponents' characters.  This alone might make Alfred unplayable.
In limited, I would have to have some pretty stellar Plot Twists and Equipment, plus a fair number of Gotham Knights, to consider playing Alfred.  1-Drops don't do too much to affect the game, and Alfred is no exception to that rule without the help of a lot of other cards.
Constructed Rating: 3.0
Limited Rating: 2.0
FIrst of all, I want to give a shout out to all the people who stffed and attended Yugioh Worlds this past weekend. That having been said, now we move on to the review. Alfred Pennyworth is the Boris of this set, but in my opinion, he's an improved version. First of all, Boris requires Dr. Doom on the field to activate his effect. Alfred just needs any Gotham Knight.
Boris shuffles back into your deck, while Alfred returns to your hand, giving you hand size for 7 drop Batman, or something to discard to power up Batgirl.
Alfred can search for either a plot twist, or equipment, and Gotham Knights have some good equipment to search for. He comes into play exhausted though, so your opponent has a turn to deal with him before you can use his effect. Still, he's worth playing in you GK decks.

In Limited, he's a toss up. You'll see some Gotham Knights, and good plot twists don't generally show up in multiples, so being able to search for that Mega Blast or Bat Signal can really speed up your game. On the other hand, 1 drops just aren't as important in Limited, so be careful what you leave out of your deck to make for Alfred.

Constructed - 3.5/5
Limited - 2/5
Without Victory, there is no survival...


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