Marvel VS Card of the Day
Pennyworth, Faithful Friend
Date Reviewed: 7.28.04
Constructed Average Rating: 3.125
Limited Average Rating: 1.75
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Pennyworth, Faithful Friend
hmmmm. I'm yet
to try abusing this guy but he looks like he
has a lot of potential. I could see him in a
X-Knights deck with Xavier's School for
Gifted Youngsters to just tutor out for just
about anything you might want. He could be
the card I've been looking for to bring back
the Alliance deck dropping Doom and adding
Knights, but playtesting will prove whether
this guy is as good as he looks.
all he is in this format. He could be really
good but the odds of him actually helping
you out and being worth it are not too high.
You have to pack a lot of Knights to make
him reliable enough and that's pretty hard
to do in this environment.
Ok so I was looking
at shuffleandcut.com to check out cards for my
"ultimate" Gotham Knights deck. (ultimate = can
at least stand up to a brotherhood deck) The
first thing I noticed was Alfred Pennyworth is
going for $12.39. Whoa..$12.39! That seems
awfully high considering what DC cards are
usually going for.....
Well, I know that
shuffle and cut definitely sells their cards at
reasonable prices (not to mention that they have
one of the best organized sites for Vs singles),
so I figured that this card must be just that
That is when I
decided to look into this card a little
I can definitely
understand why this guy is a rare....anytime you
can search your deck for a plot twist or
equipment card is sweet! However, his drawbacks
make me hesitate....First you have to bring him
into play exhausted. Then you can only use him
when you have another gotham knights character
on the field. Finally, he returns to your hand
and you get to start all over again after you
activate him. Yikes!
Granted if I can
get my characters to fall properly this guy will
not be a problem at all, however, if I get this
guy on turn 4 I probably will not be happy.
Getting him later than turn three means that you
will spend more of an effort defending him,
which could really screw you if you have
initiative and need to attack to keep your
opponent at bay.
If he does hit
the field properly, I would probably only be
able to use him once before it would be too late
in the game. At that point it might be too early
to predict the proper card to get (Do I go for
the savage beatdown or should I choose fizzle?).
If I try to leave him up until the crucial time
in the game (turn 5/6) how many characters am I
possibly going to lose because I choose to
recover him instead?
Hmmm at this
point I think I will sit back and wait before
playing this guy. In the mean time Barbara
Gordon - Oracle looks real good (and cheaper).
If I even hope to pull off the 7 drop Batman
(ugh) then I am going to need her more than
Alfred. Yep, two of her will fit in my deck real
well. I'll let you know if I change my mind down
Constructed - 3.0/5.0 ....Definately not a
staple for a Gotham Knights deck...but he
could be handy...
1.5/5.0 ....Unless you pull a lot of GK
characters don't even bother with this
guy...unless you want to make $12.39....
Alfred Pennyworth, Faithful Friend --
As with our last CotD (Catwoman), I am
sitting on the fence in regards to Alfred.
On one hand, you do get to search your deck
for a Plot Twist or an Equipment card. If
this ability is good on Boris (which we know
it is), then it has to be good on Alfred,
especially with the added bonus of being
able to fetch Equipment. On top of this, he
doesn't have the drawback of having to have
a specific character in play, only a team
However, Alfred does have the drawback of
coming into play exhausted, meaning every
time you play him, he acts as a liability to
your team. You can't reinforce with him,
you can't swing with him, and he has a big
red-and-white target on his chest for your
opponents' characters. This alone might
make Alfred unplayable.
In limited, I would have to have some pretty
stellar Plot Twists and Equipment, plus a
fair number of Gotham Knights, to consider
playing Alfred. 1-Drops don't do too much
to affect the game, and Alfred is no
exception to that rule without the help of a
lot of other cards.
Constructed Rating: 3.0
Limited Rating: 2.0
FIrst of all, I want
to give a shout out to all the people who stffed
and attended Yugioh Worlds this past weekend.
That having been said, now we move on to the
review. Alfred Pennyworth is the Boris of this
set, but in my opinion, he's an improved
version. First of all, Boris requires Dr. Doom
on the field to activate his effect. Alfred just
needs any Gotham Knight.
Boris shuffles back into your deck, while Alfred
returns to your hand, giving you hand size for 7
drop Batman, or something to discard to power up
Alfred can search for either a plot twist, or
equipment, and Gotham Knights have some good
equipment to search for. He comes into play
exhausted though, so your opponent has a turn to
deal with him before you can use his effect.
Still, he's worth playing in you GK decks.
In Limited, he's a toss up. You'll see some
Gotham Knights, and good plot twists don't
generally show up in multiples, so being able to
search for that Mega Blast or Bat Signal can
really speed up your game. On the other hand, 1
drops just aren't as important in Limited, so be
careful what you leave out of your deck to make
Constructed - 3.5/5
Limited - 2/5