Marvel VS Card of the Day
Date Reviewed: 7.23.04
Constructed Average Rating: 3.1
Limited Average Rating: 2.9
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
World's Greatest Detective
How well this
guy does will depend on the amount of New
Brotherhood decks and Rigged Election decks.
He's one of those cards that make you want
to think about using a certain deck twice
but as a stand alone he's pretty ok. I would
run him just incase but the current viable
Knights deck doesn't need him so I don't
I think his draw
back could be the reason not to run him.
He's fine if you get a decent amount of
Knights but if you don't then don't even
think about it. Besides I don't see his
ability doing much here anyway.
Batman – The World’s
Now this is one card
I could definitely get use to.
Today we look at the
3rd Batman character. I will refer
to him as lil Bats. Considering that this guy
is a 5/4 for a recruit cost of 3 means that
there isn’t much outside a Wolverine that can
touch him in a head to head battle on turn 3.
This guy could definitely put a damper on your
opponent another gotham knights character isn’t
as bad as it seems. When it comes to Wolverine,
I either show my opponent a card that I have
more than one of in my hand or I show them my 7
drop Professor X, just so I can mess with their
head. You can do the same thing in this
I love this guy’s
effect. Being able to KO an on-going plot twist
is really great. However, be careful when using
this effect. Your opponent gets to put the top
card of their deck into their resource row.
This could be a good thing (character or
equipment) or it could be a really, really bad
thing (plot twist or location). Personally, I
tend to have bad to mediocre luck so I may not
try his effect too often. Another quick note
concerning his effect – He has to be ready at
the beginning of the recovery phase to use his
effect. This definitely sounds easier than it
is – especially if your opponent is trying to
protect their plot twist. The bottom line:
While his effect is good you probably will not
use it during the duration of the game.
constructed deck – 4.0/5.0 ……If you can pull off
his effect often and are successful at it then
you will probably give this guy a higher rating.
Limited – 3.0/5.0
…..You will definitely need to pull quite a few
gotham knights to make him worthwhile.
Batman DOR – 006 The
Worlds Greatest Detective – This is the Batman
most likely from Detective Comics and the campy
70’s TV show. For a 3 drop, this Batman has an
above avg. ATK of 5 and an avg. DEF at 4. Some
don’t understand what the difference is between
this Batman’s recruit power vs. Loyalty. Simply
stated characters with Loyalty can only be
recruited when you control another character
with the same team affility. Since this Batman
does not have Loyalty you don’t have to control
another Gotham Knights character, just have one
in your hand to reveal to your opponent when you
recruit the Great Detective.
Constructed – 3/5 You are most likely going to
attack with this Batman rather than use his
Activated ability. At 5 damage I would much
rather cause stun or BEL to my opponent than use
the Activated ability that can only be used
during the recovery phase. I’d much rather use
Foiled for 1 threshold to basically have the
Limited – 3/5 As long as you are drafting Gotham
Knights then definitely draft this Batman.
Without the use of Foiled in DC, then his
activated ability can be very useful, not to
mention his stats as a 3 drop.
We finish off
Bat-Week with Batman, World's Greatest
Detective. 5/4 is pretty darn good for a 3 drop,
but his effect is a doozy. Destroying your
opponent's ongoing plot twists can totally
disrupt their strategy, and not having to use
Ka-Boom! means you don't ruin your own curve
when doing so. If they don't have any ongoing
plot twists on the field, Batman is still a
In Limited, you don't see as many ongoing plot
twists, but 5/4 is sturdy enough to get some
damage in, just make sure you run a few more
Gotham Knights to be able to recruit Bats.
Constructed - 4/5
Limited - 4/5
I'll be getting next week's to you early, since
I'll be in Anaheim for Yugioh worlds this
Batman, The World's
Of the Batmen, the World's Greatest Detective is
probably the weakest. Don't get me wrong; TWGD
isn't awful. However, he has a 4 DEF, which is
less than stellar for a 3-Drop, and he requires
you to have a Gotham Knights character in hand
to play, which seems like a someone steep
drawback for a smaller character. Next, his
ability is mediocre at best. Sure, you can gun
down The New Brotherhood or any of the team-up
cards, but you have to sit him out of fighting
for the round to gain that effect, as it only
triggers during the recovery phase. Finally, no
flight or range, which is always a drawback.
Why? Because you have to have Batman on the
front row attacking unprotected characters
(without Plot Twists, obviously), meaning you
are allowing your opponent to control who you
In limited, I would play Batman just based on
size, especially in the somewhat smaller DC
Origins set. This said, I wouldn't draft him
Constructed Rating: 2.5
Limited Rating: 3.0