Marvel VS Card of the Day
Date Reviewed: 12.31.04
Constructed Average Rating: 3.5
Limited Average Rating: 1.5
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
Happy New Year tomorrow! I hope everyone has a a
safe holiday and a great year next year!
Ok, now that I am done wishing everyone the
best, I guess it is time to move on to the last
card for the week - Detective Work.
When I first saw this card I thought it would be
the new Fizzle (Woot!). However, since it has
come out I have discovered one thing - either I
have no idea what I am doing with this card, or
this card is not as great as first imagined.
Since I am not one to admit to fault (he he he)
I think I will pin this one on the card.
With this card you can negate a target
non-ongoing plot twist with a cost of one or
less, so long as you have a GK character on the
field. Plus if this card is in the resource row
when activated then you can draw a card. Sounds
too good to be true, huh? Well it is. First off
you can forget this card entirely if you come up
against a New Gods Deck. Not only will your
opponent laugh at your lame attempt to shut them
down, but if you manage to get this card to go
off, they will probably source it (since you
will use it from the resource row just to draw a
card). Next, this card does not belong in a BB
deck. Sure, you can try (in fact I am still
trying), but more than likely it will either
come up at the wrong time, you will not have
your GK character yet, or your opponent will not
be using any plot twists with a cost of 1.
Finally it is amazing how few targets there are
in the gaming environment right now that you can
use with this card. Remember when everyone
played Acrobatic Dodge?....
GK constructed deck - 3.0/5.0 ...If only
Upperdeck had given a little more to this
Limited - 1.0/5.0 ....Forget it...this card
should only be considered future trade bait in
Today's card (and the last card of 2004) is
Detective Work, or as I like to call it,
Fizzle's Little Brother. Just like Fizzle, it's
Gotham Knights team-stamped, although there's no
discard required to activate it. It'll only stop
plot twists that cost 1 or less, which makes it
not as powerful as Fizzle, but still nice when
you don't want to waste a Fizzle on an Acrobatic
Dodge. The last part of Detective Work's effect
is the really nice part though, if you play it
from your resource row, you get to draw a card.
The only real drawback is playing against
someone who's using The Source, but you should
be able to use it a couple times before they can
flip it over on Turn 4.
I don't know if running 4 copies is necessary,
but 2 wouldn't be bad.
In Limited, this card is nice to have, but tough
to pull off with only a handful of GK characters
in the set. If you happen to be running a split
Origins/Man of Steel event, then go hog wild.
Constructed - 3.75/5
Limited - 2/5