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Pojo's Marvel VS Card of the Day

Detective Work

Superman: MoS

Date Reviewed: 12.31.04

Constructed Average Rating: 3.5
Limited Average Rating: 1.5

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Detective Work

Happy New Year tomorrow! I hope everyone has a a safe holiday and a great year next year!

Ok, now that I am done wishing everyone the best, I guess it is time to move on to the last card for the week - Detective Work.

When I first saw this card I thought it would be the new Fizzle (Woot!). However, since it has come out I have discovered one thing - either I have no idea what I am doing with this card, or this card is not as great as first imagined. Since I am not one to admit to fault (he he he) I think I will pin this one on the card.

With this card you can negate a target non-ongoing plot twist with a cost of one or less, so long as you have a GK character on the field. Plus if this card is in the resource row when activated then you can draw a card. Sounds too good to be true, huh? Well it is. First off you can forget this card entirely if you come up against a New Gods Deck. Not only will your opponent laugh at your lame attempt to shut them down, but if you manage to get this card to go off, they will probably source it (since you will use it from the resource row just to draw a card). Next, this card does not belong in a BB deck. Sure, you can try (in fact I am still trying), but more than likely it will either come up at the wrong time, you will not have your GK character yet, or your opponent will not be using any plot twists with a cost of 1. Finally it is amazing how few targets there are in the gaming environment right now that you can use with this card. Remember when everyone played Acrobatic Dodge?....

GK constructed deck - 3.0/5.0 ...If only Upperdeck had given a little more to this card...

Limited - 1.0/5.0 ....Forget it...this card should only be considered future trade bait in this format
Detective Work

Today's card (and the last card of 2004) is Detective Work, or as I like to call it, Fizzle's Little Brother. Just like Fizzle, it's Gotham Knights team-stamped, although there's no discard required to activate it. It'll only stop plot twists that cost 1 or less, which makes it not as powerful as Fizzle, but still nice when you don't want to waste a Fizzle on an Acrobatic Dodge. The last part of Detective Work's effect is the really nice part though, if you play it from your resource row, you get to draw a card. The only real drawback is playing against someone who's using The Source, but you should be able to use it a couple times before they can flip it over on Turn 4.
I don't know if running 4 copies is necessary, but 2 wouldn't be bad.

In Limited, this card is nice to have, but tough to pull off with only a handful of GK characters in the set. If you happen to be running a split Origins/Man of Steel event, then go hog wild.


Constructed - 3.75/5
Limited - 2/5
Without Victory, there is no survival...


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