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Pojo's Marvel VS Card of the Day

A Child Named Valeria

Marvel Origins

Date Reviewed: 4.28.04

Constructed Average Rating: 3.25
Limited Average Rating: 1.80

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


* Game Store owner in CA, ShuffleAndCut
This is quite the interesting card.  At first glance, it's complete crap.  The FF ability is pretty decent, but requires two characters in play to even use.  The Doom ability isn't quite as good, but a little easier to use.  Now you generally can't use both in the same deck.  So....are looks deceiving, or is the card actually playable and good?

The answer is relative, and sadly enough, relative with the strength of your environment and actual play skill.

If you're a newbie, or are playing with newbies, forget about it.  If you are a tournament-level player playing against other tournament level players, then you're looking at gold.  Just a couple uses:

#1 - Counter your opponent's Flame Trap.  The FF use will completely stop Flame Trap from doing anything to you.  FF decks have the problem of going out fast and being susceptible to major removal like this.  Playing the 1 drop Invisible Woman and the 2 drop Mr. Fantastic makes this card really, really solid.

#2 - Can be used early on defense to insure a wicked counter-response on attack.  If they can't stun you, you will have the advantage.

#3 - Stun out a weenie after finding another way to stun another character.  Remember, if they have 2 or more stunned creatures they will probably be saccing one or more of them at end of turn.

You'll find a large variety ways to use this potent puncher.

In limited, it's pretty hard.  You obviously have to go FF or Doom to even work, and even then, it might be pretty hard.  Just a little too situational.

Constructed: 4
Limited: 1.5
Current Price:  $6.49

* game store owner in CA, ShuffleAndCut
This is another one of those cards at first glance I didn't think much of. Once I saw it used I realized how powerful it really is. In Fantastic Four this is a great counterspell to flame trap. Also in mid game allows Fantastic Four to keep its characters from getting stunned in order to build the team up and gain control of the field. This card helps make the Fantastic Four deck one of the top decks in the field.

In limited it seems to hard to pull off for the Fantastic Four ability, but I can see the Dr. Doom ability being somewhat useful.
This card is a good late pick.

Constructed: 4
Limited 2

Judge Bill

*game store employee


Good in two types of decks. In my opinion, this would be better in a Fantastic Four deck than in a Doom deck, but even in a Doom deck, the ability to stun a small character shouldn't be overlooked, due to the fact that the small characters are most often the ones with the pesky abilities.
In the Fantastic Four deck, though, this can help against the loss of endurance due to stunning that may happen in a deck with lots of little characters (which is where you would want this). It needs both characters out to be effective, but it is a great effect to have if you have them.
In limited, the card pool won't usually have both Mr. Fantastic and Invisible Woman, so the greater effect is lost. But there are many ways to control Dr. DOom, so it may be of use there.
Constructed: 4
Limited: 3.5
A nice card but not overly impressive. I just donít get that excited when I look at it. In a Deck your options are just better. In Fantastic Four decks its just not as dependable because you have to have both Invisible woman and Reed Richards. I may be wrong but I donít really like it and I definitely wouldnít draft it.

Constructed 2

Limited 1

Paul Hagan
When you are playing the version of Fantastic Four that utilizes equipment, this card is some good, since you'll be playing Mr. Fantastic (Subtle Hint: Invisibile Woman, Sue Storm goes in every Fan-Four deck).  It pretty much screws up your opponent's game plan for at least one turn, or provides you with a very fun turn of attacking.  The fact that it doesn't benefit 4+ drops hurts it a bit, and the requirement for having both characters out hurts more.
With Dr. Doom, I don't like this card and I wouldn't play it.  It is *so* limited and it eats up a slot that could just as well be used for a Finishing Move.
In limited, this card is awful.  You rarely will be able to satisfy the first part of the text regarding Mr. Fantastic and the Invisible Woman, and the Doom portion is still so limited in its scope that its not worth playing.  Pick Cover Fire over this card unless you're rare drafting.  In any draft I'm doing, A Child Named Valeria gets Cheerleader status -- it sits on the sidelines and cheers the good cards on.
Constructed Rating (Fan-Four): 3.0
Constructed Rating (Doom): 1.5
Limited Rating: 1.0
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