Pojo's Marvel TCG You need it. They Got it. This page view sponsored by

Pojo's Marvel VS Card of the Day

Berserker Rage

Marvel Origins

Date Reviewed: 4.12.04

Constructed Average Rating: 3.75
Limited Average Rating: 4.33

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


* Game Store owner in CA, ShuffleAndCut
Good grief, until you're been on the receiving end of one of those going off, you just don't understand.  If you have the initiative on the turn this thing hits the board, the game might simply be over right there, right then.  In a Sealed Game, I took over 35 points in ONE TURN from this guy.  He absolutely devastated my army, then hit me for a whopping 15.  Of course, if you don't have the initiative, it could be problems if your opponent can kill you.  Let's be honest - 13 def for a 7 caster isn't that great, and can be easily tag-teamed.  On offense, though, he just wins games.

Constructed: 4.0
Limited: 4.5
Current Price: Wolverine, Berserker Rage  $3.99

* game store owner in CA, ShuffleAndCut
This Wolverine has turned out to be one of my favorites in limited play.  Use the plot twist Flying Kick (Target character has flight this turn. While attacking this turn, that character gets +3 ATK) at the beginning of your attack step with him, and it should be a huge finishing blow.  Wolverine, from the Front Row, can start by picking off any 4 or less cost characters (which your opponent probably tried to hide in the back row during the Formation Step), readying after each attack.  The break through damage from these attacks should do major, if not lethal, damage to your opponent.  Wolverine can then take on another character, and open the door for other characters of yours to attack.  Unless you had a horrible disadvantage coming into the turn, this should be more than enough to bring home the game for you. If not, the carnage it caused should be a huge blow in and of itself.
Wolverine forces your opponent to use Formations that may be less than optimal at the very least. On the bad side, it does not have range, and can be a vulnerable placement in your front row, especially if you are not attacking first.  Your opponent will likely jump through hoops to disable it, including team attacks. The last thing they want is Wolverine set loose to pick off all their small drops and break through like crazy.
Constructed:  4
Limited: 4.5

*game store employee

* gaming for over 15 years
This character is a board wrecking machine. When your playing Sentinels or any deck that doesn’t have its fair share of big creatures this guy is a nightmare. I watched him destroy a whole board full of opposing creatures. His cost to recruit being set at seven is something that I am very thankful for. The game developers also where very aware of what he could do and by setting his rarity in the Rare slot makes it to where you will not have to see him that often in draft. A good guy that can make the cut in all formats.

Constructed 3
Casual 3
Limited 4


* game store owner

* Scrye writer since 2002
This is a card that many people are already trading for right out of the starter decks.  You get an amazing ATK and DEF for just seven resource points.  That's pretty damn good.
But the real scary part about this guy is the fact that he gets to keep on killing if he successfully slaughters a character that costs four points or less.  He truly does go into a berserker rage.  I would expect most X-Men themed decks to play at least two of these.  I have a feeling he may not be as strong when later sets come out, but as for right now, he's great.
Rating: 4
Without Victory, there is no survival...


Copyright 1998-2004

This is not an official site.