Pojo's The Spoils news, tips, strategies and more!

TheSpoils Home
Message Board
Pojo's Books

Card Game
Card of the Day
CCG Strategies
Top 10 Lists
Contact Us

Magic
Yu-Gi-Oh!
Pirates
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's The Spoils Card of the Day  
 

Summary Judgment

COST: Pick a character your opponent controls. X is that character's strength. EFFECT: Your opponent must pick one of the following: destroy the character or you draw X cards.

Card Ratings
Limited: 5
Constructed: 5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 01.30.0
7

doc Welcome to judgment day. Today we look at the uncommon Banker tactic Summary Judgment.

Once again, we visit one of the main sub-themes in the Banker trade, draw. For a cost of 4 with a splashable threshold of 2, you could draw your deck out. Granted, that’s highly unlikely and would necessitate your opponent having a beatstick of enormous proportions (depending on the number of cards in your draw pile), but it is possible. So would you be happy drawing 4-7? Much more reasonable and probable, I know. When the standard for drawing a card is The Tournament Faction’s Draw ability at a cost of 3, paying at a rate of 1:1 or less is HUGE!

How is it you get to draw all of these cards? Well actually, there’s no guarantee you’ll get any of them… You might just have to settle with destroying one of your opponent’s characters. Oh wait, that’s not such a bad thing either, now is it? Here’s the skinny: Pick one of your opponent’s characters. They choose to either let you destroy it or draw a number of cards equal to the character’s strength.

Seems like a win/win situation to me!

One thing to be aware of though, is that in response to Summary Judgment your opponent can destroy the character you picked as part of a cost or effect of an ability or tactic they have, and still choose to destroy the character even though it’s no longer in play, and you get 0 cards.

In both limited and constructed, having one card that can be used as removal or draw power is fantastic.

Limited: 5/5
Constructed: 5/5
 

Copyrightę 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.