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Pojo's The Spoils Card of the Day  



Card Ratings
Limited: 3.50
Constructed: 3.0

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 03.26.0

doc We start this week with an inconvenience. The rare Gearsmith tactic Discommodiousness.

Yeah, I had to look it up too.

This 2 cost 2 threshold tactic is what its name implies. The ability to disrupt your opponents hand and remove his options is a whopper. Since only tactics can be played during your opponent’s turn, if you begin your turn with Discommodiousness, there’s a very good chance that you’ll be removing your opponent’s ability to respond during your turn. Granted, he might draw that many more tactics or he might draw just the card he needed in the given situation. But how likely is that really?

One possible caveat: You might consider playing this only after you have declared an attack. If you play Discommodiousness before that, you open yourself up to responses from the very tactics you’re looking to discard. Sure, your opponent can still respond, but at least they won’t have the opportunity to mess you up before your attack.

And let’s not forget that last line of text either. When all is said and done, the card replaces itself. Don’t you love it when that happens?

In limited, you’re probably facing less tactics than in constructed, so while you’ll probably hit fewer tactics they’re less likely to be replaced by the subsequent draw. In constructed, the chances of your opponent replacing tactics with more tactics increases.

Limited: 3.5/5
Constructed: 3/5
ian spiegel Discommodiousness-

For my first card of the day, I get a toilet robot machine. Figures.

Anyway, as the picture may tell you this card aims to disrupt your opponents sneaky tactics, crippling their stratagy. For a cost of two with double Gearsmith threshold, this card allows for a possible all out attack on your opponent without the fear of Shriever Attack's or Anesthizing Opulence's to mess up your well thought out assault.

I'm slightly iffy on this card's inclusion in a deck, simply for the fact that it allows your opponent to draw the same amount of tactics that were shuffled into the deck. However, the ability to do so in crucial moments can be game winning, with the added bonus of a peek at your opponent's hand as well as the ability to replace itself in yours.

In constructed, this card seems to really shine in a mono-Gearmsith or Gearsmith-X aggressive build, in which you can use it's ability before swinging in for lethal damage. In limited, this card serves the same purpose although sorely lacking in targets. Personally, I'd try for a kill card or bomb over this card. It becomes filler in the limited environment.

Contructed: 3.5

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