Card of the Day
Top 10 Lists
Yu Yu Hakusho
Pojo's The Spoils Card of
Thanks to doc for the image!
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.15.07
yesterday’s character discarding Snooty Doorman, I
give you the uncommon Arcanist tactic Voidal
If you can’t send it to the discard pile, back to
the hand would be the next best thing.
This 3 cost 1 threshold tactic will be in every deck
with one Obsession splash. (Ok well at least every
one Obsession splash deck I make) While yesterday’s
card would stop a character from entering play,
Voidal Interference keeps ANY card from being
Unlike yesterday’s card however, the card is
returned to its owner’s hand, not sent to the
The fun doesn’t stop there though. Once the card is
back in your opponent’s hand, they have to discard a
card. Depending on the cost of the card bounced,
we’re looking at a nice piece of advantage.
1- The devil you know is better than the devil you
don’t. Just having seen the card they wanted to play
gives you the chance to prepare for it.
2- As long as the cost of the card bounced is > 3,
you’re on the plus side. Since your card costs 3 +
the card (3), they’re looking at spending twice the
cost of their card (to get it into play) and a -3
from the discard.
While it’s not the dreaded “counter-spell”, it’s the
biggest such threat in the game thus far.
In limited, it will fit into every deck running
Arcanist. In constructed, it’s a new piece to the
ever present Arcanist bounce arsenal.
First, please note the Group X referances. They are
awesome. Moving on, what actually is being reviewed
here is the card "Voidal Interference."
Oh look guys! It's Remand from M:tG, but more? All
this card does is delay the inevitable, but still,
it's pretty sweet. First, Voidal Interference
"counters" a card temporarily putting it back into
your opponent's hand. Second, they have to take a
card from their deck and put it on top of their
deck. So essentially you've given your opponent a
dead draw, but that's less important in spoils
because you just can pay three to get past the card.
It's no creature removal, and it's not a counter,
but early game, tempo loss is a powerful thing.