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Pojo's The Spoils Card of the Day  

Thanks to doc for the image!

Voidal Interference


Card Ratings
Limited: 3.75
Constructed: 3.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Date Reviewed - 03.15.0

doc Following up yesterday’s character discarding Snooty Doorman, I give you the uncommon Arcanist tactic Voidal Interference.

If you can’t send it to the discard pile, back to the hand would be the next best thing.

This 3 cost 1 threshold tactic will be in every deck with one Obsession splash. (Ok well at least every one Obsession splash deck I make) While yesterday’s card would stop a character from entering play, Voidal Interference keeps ANY card from being played.
Unlike yesterday’s card however, the card is returned to its owner’s hand, not sent to the discard pile.

The fun doesn’t stop there though. Once the card is back in your opponent’s hand, they have to discard a card. Depending on the cost of the card bounced, we’re looking at a nice piece of advantage.

1- The devil you know is better than the devil you don’t. Just having seen the card they wanted to play gives you the chance to prepare for it.
2- As long as the cost of the card bounced is > 3, you’re on the plus side. Since your card costs 3 + the card (3), they’re looking at spending twice the cost of their card (to get it into play) and a -3 from the discard.

While it’s not the dreaded “counter-spell”, it’s the biggest such threat in the game thus far.

In limited, it will fit into every deck running Arcanist. In constructed, it’s a new piece to the ever present Arcanist bounce arsenal.

Limited: 4.5/5
Constructed: 4.5/5
Inoki Voidal Interference

First, please note the Group X referances. They are awesome. Moving on, what actually is being reviewed here is the card "Voidal Interference."

Oh look guys! It's Remand from M:tG, but more? All this card does is delay the inevitable, but still, it's pretty sweet. First, Voidal Interference "counters" a card temporarily putting it back into your opponent's hand. Second, they have to take a card from their deck and put it on top of their deck. So essentially you've given your opponent a dead draw, but that's less important in spoils because you just can pay three to get past the card.

It's no creature removal, and it's not a counter, but early game, tempo loss is a powerful thing.

Constructed: 3/5
Limited: 3/5


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