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Pojo's The Spoils Card of the Day  
 

Two-Headed Coin

 

Card Ratings
Limited: 1.50
Constructed: 2.25

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 04.27.0
7

doc We close out this week with another 0 cost 2 threshold Rogue item. The rare Rogue item Two-Headed Coin.

How appropriate. Another 2 threshold 0 cost Rogue item and its purpose is to duplicate an effect. What can I say…little things amuse me.

For this 0 cost 2 threshold item, you get the ability to grant yourself a do-over. If a coin flip doesn’t work out the way you want, flip again. Not only that, but you get a do-over with a bonus. Draw a card for free and put Two-Headed Coin back into your deck.

While this card will have a very small following, it has its place. Naturally it’s in the trade that already has several cards that involve a coin flips, and even one that gets bigger every time a coin is flipped. If these are included in your deck, Two-Headed Coin should find room as well.

In limited, if you get a few of these coin flipping Rogue cards, why not include it (especially since it’s a near lock as last pick!)? In constructed, it has its place…casual play.

Limited: 1.5/5
Constructed: 2/5
Ian Spiegel Two Headed Coin

I don't like luck in games. Thats one of the reasons The Spoils has always been so welcoming to me- minimizes the luck factor that is always present in other card games.

So naturally, when I first came across all the Rouge characters that required coin flipping, I stayed away. No need for extra luck in a game that already has some slight degree of a luck factor (all card games do, it seems impossible to escape!)

But then I saw Two Headed Coin. It is a zero cost double deception threshold tactic that allows you to reflip a coin by shuffling THC back into the deck. Not only does it allow you to reflip a coin, but you also get to draw a card!

Now this doesn't exactly make me want to go try every coin flip card out there, but it definetly makes me reanalyze the potential in the "luck" cards in the game.

In limited, I'd rather have a character, but it may come in handy on occasion. In constructed, I see it as a fun card.

Limited: 1.5
Constructed: 2.5

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