| 
					  
					
TheSpoils HomeMessage Board
 Pojo's Books
 Card GameCard of the Day
 CCG Strategies
 Top 10 Lists
 Contact Us
 
 
 
 
                                  
MagicYu-Gi-Oh!
 Pirates
 DBZ
 Pokemon
 Yu Yu Hakusho
 NeoPets
 HeroClix
 Harry Potter
 Anime
 Vs. System
 Megaman
 
							
							This SpaceFor Rent
 
 
 |  | 
					
					Pojo's The Spoils Card of 
					the Day  
 
						
							
								| 
								 | 
								Dragon Tank 
								At the start 
								of your turn, you may destroy a character your 
								opponent controls. If you don't destroy this 
								card instead. 
								Card 
								RatingsConstructed: 2
 Limited: 3.62
 
								Ratings are based on a 1 to 5 
								scale 1 being the worst. 3 ... average. 5 is the highest rating.
 
 Date Reviewed - 09.22.06
 |  
						
							| Scott Gerhardt
 | Oh man. This 
							cards has to be good, right? It has Dragon AND Tank 
							in it’s name. It kills things every turn! It is a 
							10/10/4 – that’s amazing, right? Well, while the 
							Timmy in all of us may jump up and down at the 
							thought of Dragon Tank, I think the Spike and Johnny 
							in us might have a little interest as well. With the 
							ability to speed up your resource production and the 
							fact that you start with 2 in play, this thing is 
							more like a traditional 8 drop than a 12. In truth, 
							he’s hard castable. On top of that, if your opponent 
							is playing things like Research Development, this 
							little bad boy could be a nice way to make him think 
							twice about that. Dropping this guy on turn 9 can be 
							rough – dropping him on 4 is sick. Sure, there are a 
							lot of ways to deal with him, but some of the good 
							ones make it hard, or massive drawbacks. Sure, they 
							can bribe him, but you gain 10. If you want to Scrag 
							him, good luck. No way rage is going to burn him 
							out. Executive Poaching is obviously nice and 
							Summary Judgment will seldom be drawing you 10 
							cards, though. On the whole, though, as 
							Charizardalicious (Scott’s note: That word is mine – 
							no copies! J ) as this guy is, don’t discount him 
							too much. I’ve certainly spent a little deck 
							building time trying to figure out how he can get 
							abused. Don’t forget that when he finds his way down 
							via 3p1phany 31f that he’s still a bona-fide bad 
							ass. 
 In limited, if you can support Rage x5, run it. 
							There is no reason not to play the guy that if he 
							survives a turn or two will win you the game, no 
							problem.
 
 Constructed: 3
 Limited: 3.5
 
 |  
							| doc | To end our 
							first week of The Spoils CotD reviews, we have the 
							biggest, baddest card of them all. The Rare Warlord 
							card Dragon Tank 
 With it being the strongest character in the game, 
							you’ve have to expect it’ll be the most expensive as 
							well. At a cost 12 threshold 5, it is head and 
							shoulders above the next highest tier of expensive 
							cards, the 10/4 “bombs”. In addition to being the 
							biggest beat stick on the block, it has further 
							destructive ability in its special effect: “At the 
							start of your turn, you may destroy a character your 
							opponent controls. If you don’t, destroy this card 
							instead.”
 
 You’re guaranteed to chew through all your 
							opponent’s characters in no time. And when the 
							Dragon Tank has had its fill, *poof*! Opponent’s 
							board is cleared and your win should be imminent!
 
 Unfortunately, in sealed he’s going to be one of the 
							hardest characters to get into play. In constructed, 
							mono Warlord that is, you’ll be chomping at the bit 
							waiting to see the Dragon Tank destroy all!
 
 Limited: 2.5/5
 Constructed: 5/5
 
 |  
							| Steve "Zambo" 
							Zamborsky | Dragon Tank 
 I doubt that Dragon Tank will see a whole lot of 
							play in constructed. It’s tempting, to be sure…that 
							10 Strength, 10 Life, 4 Speed, plus the character 
							removal. But come on! Look at its cost! 12 
							resources, with a 5 Rage threshold requirement. 
							Really, it’s the antithesis of what Warlord’s all 
							about: lower cost characters that do a lot of damage 
							early game. I haven’t ruled out Dragon Tank yet, 
							because put some Gearsmiths to work and you can get 
							it out earlier. Still, if your opponent hasn’t won 
							already by the time you get Dragon Tank out, then 
							they don’t deserve to.
 
 Dragon Tank is better in limited, where the games 
							are longer and where stalemates sometimes occur due 
							to the sheer number of characters on the board. In 
							these instances, Dragon Tank is a game winner. If 
							you’re going heavy in Warlord in limited anyway, you 
							might as well throw it in. You just may need him for 
							the endgame.
 
 Constructed: 1.5
 Limited: 3
 
 |  
							| Mistie | Dragon Tank 
 “Delivers the biggest beatings ever”, this card may 
							be the largest character in the game thus far, but 
							he is also the most expensive, not just cost but 
							threshold as well. With a threshold of five you will 
							need to play mono Warlord maybe being able to splash 
							one other type, it will be tight so be sure to play 
							your resourses accordingly.He will probably do much 
							better in limited as limited has a slower pace and 
							often allows you to reach twelve resources and 
							because of it’s size and ability, (which can back 
							fire on you, if your not careful), if your opponent 
							can’t find a way to deal with him quickly that’s 
							game. However constructed is going to have a much 
							faster enviroment which means that unless you can 
							find a way to get him in to play quick, he’s 
							probably not worth running.
 
 Limited 1.0
 Constructed 3.0
 
 |  
							| Knightmare 13
 | Dragon Tank 
 To start things off lets just say that this is the 
							biggest creature in the game right now. TONS of 
							people will attempt to play this and fail misserably, 
							and just as many will find a two different 
							incredible combos. Its a 12 drop so its very pricey 
							but you shouldnt being hard casting this card 
							anyway.
 
 The two best ways to play this card are to discard 
							it to make Theif Doyen a 12/12, or to use an 3lf 
							card to summon it for free.
 
 PROS:
 
 1. This card is huge, if it hits the field its gonna 
							be nasty.
 
 2. It has some sweet quick ways to get it on the 
							field.
 
 3. If your stuck with it and cant summon it make it 
							a resource.
 
 CONS:
 
 1. Cost a ton. A TON !
 
 2. If your playing against a rogue theft deck your 
							going to be facing it rather than using it by turn 3 
							lol.
 
 3. Getting them is rough cause the noobs think its 
							the PWNZORS!
 
 Its a decent card if used right but most people 
							wont.
 
 |  |