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Pojo's The Spoils Card of the Day  
 

Dragon Tank

At the start of your turn, you may destroy a character your opponent controls. If you don't destroy this card instead.

Card Ratings
Constructed: 2
Limited: 3.62

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.22.06

Scott
Gerhardt
Oh man. This cards has to be good, right? It has Dragon AND Tank in it’s name. It kills things every turn! It is a 10/10/4 – that’s amazing, right? Well, while the Timmy in all of us may jump up and down at the thought of Dragon Tank, I think the Spike and Johnny in us might have a little interest as well. With the ability to speed up your resource production and the fact that you start with 2 in play, this thing is more like a traditional 8 drop than a 12. In truth, he’s hard castable. On top of that, if your opponent is playing things like Research Development, this little bad boy could be a nice way to make him think twice about that. Dropping this guy on turn 9 can be rough – dropping him on 4 is sick. Sure, there are a lot of ways to deal with him, but some of the good ones make it hard, or massive drawbacks. Sure, they can bribe him, but you gain 10. If you want to Scrag him, good luck. No way rage is going to burn him out. Executive Poaching is obviously nice and Summary Judgment will seldom be drawing you 10 cards, though. On the whole, though, as Charizardalicious (Scott’s note: That word is mine – no copies! J ) as this guy is, don’t discount him too much. I’ve certainly spent a little deck building time trying to figure out how he can get abused. Don’t forget that when he finds his way down via 3p1phany 31f that he’s still a bona-fide bad ass.

In limited, if you can support Rage x5, run it. There is no reason not to play the guy that if he survives a turn or two will win you the game, no problem.

Constructed: 3
Limited: 3.5
 
doc To end our first week of The Spoils CotD reviews, we have the biggest, baddest card of them all. The Rare Warlord card Dragon Tank

With it being the strongest character in the game, you’ve have to expect it’ll be the most expensive as well. At a cost 12 threshold 5, it is head and shoulders above the next highest tier of expensive cards, the 10/4 “bombs”. In addition to being the biggest beat stick on the block, it has further destructive ability in its special effect: “At the start of your turn, you may destroy a character your opponent controls. If you don’t, destroy this card instead.”

You’re guaranteed to chew through all your opponent’s characters in no time. And when the Dragon Tank has had its fill, *poof*! Opponent’s board is cleared and your win should be imminent!

Unfortunately, in sealed he’s going to be one of the hardest characters to get into play. In constructed, mono Warlord that is, you’ll be chomping at the bit waiting to see the Dragon Tank destroy all!

Limited: 2.5/5
Constructed: 5/5
 
Steve "Zambo" Zamborsky Dragon Tank

I doubt that Dragon Tank will see a whole lot of play in constructed. It’s tempting, to be sure…that 10 Strength, 10 Life, 4 Speed, plus the character removal. But come on! Look at its cost! 12 resources, with a 5 Rage threshold requirement. Really, it’s the antithesis of what Warlord’s all about: lower cost characters that do a lot of damage early game. I haven’t ruled out Dragon Tank yet, because put some Gearsmiths to work and you can get it out earlier. Still, if your opponent hasn’t won already by the time you get Dragon Tank out, then they don’t deserve to.

Dragon Tank is better in limited, where the games are longer and where stalemates sometimes occur due to the sheer number of characters on the board. In these instances, Dragon Tank is a game winner. If you’re going heavy in Warlord in limited anyway, you might as well throw it in. You just may need him for the endgame.

Constructed: 1.5
Limited: 3
 
Mistie Dragon Tank

“Delivers the biggest beatings ever”, this card may be the largest character in the game thus far, but he is also the most expensive, not just cost but threshold as well. With a threshold of five you will need to play mono Warlord maybe being able to splash one other type, it will be tight so be sure to play your resourses accordingly.He will probably do much better in limited as limited has a slower pace and often allows you to reach twelve resources and because of it’s size and ability, (which can back fire on you, if your not careful), if your opponent can’t find a way to deal with him quickly that’s game. However constructed is going to have a much faster enviroment which means that unless you can find a way to get him in to play quick, he’s probably not worth running.

Limited 1.0
Constructed 3.0
 
Knightmare
13
Dragon Tank

To start things off lets just say that this is the biggest creature in the game right now. TONS of people will attempt to play this and fail misserably, and just as many will find a two different incredible combos. Its a 12 drop so its very pricey but you shouldnt being hard casting this card anyway.

The two best ways to play this card are to discard it to make Theif Doyen a 12/12, or to use an 3lf card to summon it for free.

PROS:

1. This card is huge, if it hits the field its gonna be nasty.

2. It has some sweet quick ways to get it on the field.

3. If your stuck with it and cant summon it make it a resource.

CONS:

1. Cost a ton. A TON !

2. If your playing against a rogue theft deck your going to be facing it rather than using it by turn 3 lol.

3. Getting them is rough cause the noobs think its the PWNZORS!

Its a decent card if used right but most people wont.
 

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