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Yu Yu Hakusho
Pojo's The Spoils Card of
COST - Pick a
value for X. Pay twice X. (X can be 0.)*EFFECT -
Draw X+1 cards.
Ratings are based on a 1 to 5
scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 10.12.06
||Today we have
more draw power from the Rare Banker Tactic Cash
When you’ve got a pile of available resources at the
end of your opponents turn, this is the card you
want to see looking back at you from your hand. As
long as 3 of those resources are Greed, spend it all
and start drawing cards! With a cost of 0, you get
to put all of your resources to work for you. “Pick
a value for X. Pay twice X. Draw X + 1 cards.”
For a one shot deal, this gives you the one of the
best “bang for your buck” pay offs. There are other
cards that give you a better cost per card trade off
(Index of Natural Forces is 1 for 1 but has to
deplete, Summary Judgment can be huge if you are
allowed to draw and pick a character whose strength
is 5 or more) but each has its limitations.
This card is another no brainer. In limited, it can
give you options when you thought you were out of
options. In constructed, you’re likely to get the
threshold of 3 sooner than in limited but still get
the same option increasing effect.
The flavor text and subtitle on this one are
amazing. Go up to the picture, read them, look at
the picture, and return.
(don't make me repeat the annoying spam message
Now tell me that wasn't funny. I dare you.
In any case, this card quite literally has limitless
potential. You can draw as many cards as you can pay
for. While this card isn't enough to force you into
the realm of three threshold cards all on its
lonesome, if you're already there, you'll probably
be playing it. What is there not to like about
paying 0 to draw a card? From then on out, pay two
to draw one more. Come on, you know you want to play
it. Plus, this and Gold Summit means that you'll
have enough influence to share with your friends.
It will search out combo pieces.
It can be used at the end of your opponent's turn
when, surprise, you didn't have to use Shocking
Reappearance to save your life, now you can draw
three or more cards instead of a lousy one or two.
Or an unlikely situation that could happen in
Sealed, only a few cards left in the deck, have
enough resources to play the card that will win you
the game with a few extra, but you draw this instead
of the card you need. Never fear, play it, get the
card you need, and pwn.
Alright, it's not likely, but still. It's a bloody
Sequence Note: This card is part of a sequence of
cards throughout the trades, similar to the 'bomb'
tactics. It is a member of the looser 'pay x for an
effect representative of this trade.' The others are
Invent (Gearsmith), Jackmove (Rogue), and Ritual of
the Shattering Teeth (Arcanist). There is no
equivalent within the Warlords to my knowledge just
as the Gearsmiths have no true 'bomb' tactic (though
some would argue the case of Research Investment).
Sealed: 2.5/5 because of the threshold.
The art and quotes are hilarious! There's not much
to say about this card, it does what it does, and it
does it well. Another card that's extremely similar
to this is Pyramid Scheme, which I think is way
worse than this because this card guarantees you 3
cards at a cost of 4, while P. Scheme gives you a
flip. Although P. Scheme has its bonuses, such as
the flip, (for cards that get bonuses from flips)
and it only has a threshold of 2. Although
truthfully, you would usually only splash in 1
Resource of another type rather than 2, and even if
you did splash a 2nd type, Cash Out is still usable
if you have 3 Greed out and another type of
Limited: Great card to play, especially with so many
good Banker tactics and somewhat good character if
you manage to pull a team of lawyers. 4.5/5
Constructed: As aforementioned, it does its job, and
it does it well, what more do you want from it? The
fact is has no limit warrants it as a good card. 4/5