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Pojo's The Spoils Card of the Day  
 

Jacque's Trap

IT'S A TRAP! COST: Destroy this card. Pick an attacking character. EFFECT: Destroy the character.

Card Ratings
Limited: 5
Constructed: 5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 12.27.06

Knightmare
13
Jacque's Trap

How can you not enjoy a card that features Santa Claus getting his junk blown off? If you don't like this card not only are you a big fat noob, but your clearly not human. First off its 1 threshold which means you can splash which rocks. Second it cost only 3 so its first turn material. Those are great great things lol.

I cant tell you how much I like this card. Its supposed to be at a disadvantage by being an item and not a tactic, but clearly it didn't work out that way. You all know how much I love Scrag, but this card almost trumps it, and its not a game mechanic that causes it to be so good. What makes JT so good is simple human nature. Scrag is awesome, but usually you have to use it right away cause you opponent will blindly attack like an ostrich with its head in the sand, thinking that what they cant see wont hurt them. JT on the other hand sits out of the field, mocking and taunting your competition to issue their pathetic attempt to damage you.

Scrag is a great surprise to deal with a nasty creature, but JT can and will buy you much needed time in a clinch. To top all this off, you can easily recycle them with cards like Scavengmajig.

Run 4 you noob lol.

Draft- 5 / 5
Sealed 5 / 5
Con 5 / 5

You know? Its funny..... get it?
 
lgmk Jacque's Trap

Jock Strap is one of the 31v35' many methods of destroying characters with items. It costs the same as other methods of character destruction, so that seems fair. It can destroy any character with no draw back other than that the character must be attacking. Seems fair. The problem is that your opponent can choose not to attack with their most important character until they've dealt with Jock Strap. Then again, this can be made to go to your advantage. When weilding other Gearsmith goodies such as Spiky Atlasphere your opponent's character will be useless, neither attacking or blocking. Just hope that they didn't include any item destruction in their deck.

It's definitely a good card, and sometimes your opponent knowing exactly what's coming can be good. But I like it a bit better when I have absolute control.

Limited: 3.5/5
Constructed: 3/5


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