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Pojo's The Spoils Card of the Day  
 

Hub Node

When this card enters play, you may search your deck for a "node" card, reveal it, and put it into your hand. If this card is destroyed, destroy all other "node" cards. This card gains 1 strength and 1 life for each other "node" card in play.

Card Ratings
Limited: 1.75
Constructed: 3.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 12.12.06

doc Our second card of Node week is the Common Gearsmith Character Hub Node.

With a much increased cost compared to Basic Node at a cost of 3 with 2 threshold, you get a 2/2/3. 2/2/3 is nothing to write home about and a bit below par in comparison to other 3 cost 2 threshold Characters. So what are we going to get in return? Just as with Basic Node, this card replaces itself in your hand. "When this card enters play, you may search your deck for a "node" card, reveal it, and put it into your hand." Also just like the Basic Node, "If this card is destroyed, destroy all other "node" cards."

So what's new? This card benefits from having other Nodes in play. "This card gains 1 strength and 1 life for each other "node" card in play." Quite quickly, this Node can jump from a 2/2/3 to a 4/4/3 or more. Now we're getting somewhere! With Gearsmith tutor ability and the low cost of Nodes along with the self replacement to hand ability, Hub Node can get fat quick!

Does the benefit out weigh the drawback? Try a Node deck and see!

In limited, where Hub Node may be your only Node, it at least fills a character slot. In a Node constructed deck, he'll be your heavy hitter.

Limited: 2/5
Constructed: 3.5/5
 
lgmk Hub Node

Today we get to one of the cards that actually lets the node deck work. This card is the deck's beater. It can, hypothetically, get up to 14/14/3 stats from other nodes being on the field alone. It also shares the ability to search out another node card as well as the 'destroy all nodes' ability. You can get this bruiser pretty big pretty fast. And its a speed level below Basic Node, which means if you attack with them as a party, the Basic Nodes will take out blockers and this will go in for the faction.

Sealed: 1.5/5
Constructed: 4/5
 

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