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Elite Senate Guard
Galaxy at War


Date Reviewed: December 17, 2009

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 2.50
200 pt: 3.00

Darth Mauler

The Elite Senate Guard is a mid-level grunt piece that provides versatile support for a squad. It has solid stats with 50 hp, 17 defense, and 8 attack. Its 30 damage is great. The Elite Senate Guard also has three special abilities. Bodyguard is always useful. While it increases the troubles from area-effect damage (Force Push 3/5, some lightnings, Missiles, Flamethrower, etc.), it can help deal with disintegrations and enemies with accurate shot. The other two abilities are well synchronized. While Heavy Weapon is never good, Double Attack reduces its importance. Also, with 30 damage, it is acceptable. So far, nothing stands out as being terrible about the mini, so how does it compare to others?

When looking at the Elite Senate Guard, it appears to be a beefed up version of the old Senate Guard. With 30 more hp, 2 more attack, 1 more defense, and the Double Attack ability, it is well worth five more points. However, the Senate Guard could hardly be considered playable, so let's look at some more recent and competitive characters to compare to.

The Senate Commando was released in the same set as the Elite Senate Guard, and is very similar in abilities. The Senate Commando has 1 more attack and defense, and loses the disabling Heavy Weapon.. However, the lack of Bodyguard on the Senate Commando is the ESG's unique spot here. Both can benefit from Captain Argyus, which means either one can pump out four shots for 120 damage in one move. If you need a bodyguard for Argyus or just in general for the Republic, the ESG appears to be a solid choice.

There is, however, an older bodyguard that still holds its own. The Human Bodyguard is a whopping 7 points cheaper, and is only 10 hp short of the ESG. It even loses Heavy Weapon! However, it also loses 3 defense, 5 attack, 20 damage, Double Attack, and the ability to benefit from Captain Argyus's effect.

To summarize, the Elite Senate Guard is a versatile character for when you have points for one more minor attacker, but also need to protect an important commander. Outside of that niche, there are better minis to use.

100 points: 2.5/5 I suppose if you need to protect your beatstick, the ESG is not a bad choice. However, you will probably run out of room first, or save the points and go with the Human Bodyguard.

150 points: 3.5/5 This format is better, with more commanders to protect, but Mas Amedda has made the need for front-line commanders nonexistent, so it is still not that useful. The restriction with points makes the multi-roles very useful.

200 points: 3/5 With more to protect, there is more work for the ESG. However, it is more likely here you can afford running both a Bodyguard and a shooter, so his use here is diminished somewhat.

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