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Set: Alliance & Empire

Date Reviewed: Sept. 13, 2007

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

Sith Dragon Wicket
Cost: 8
HP: 20
DEF: 18
ATK: +6
DAM: 10

Stealth; Traps; swarm +1

Today we review one of the greatest pieces from this set.  For such a little furball, his stats are packed!  He is only 8 points and somehow he ended up with an 18 defense!  His 20 HP is decent and his +6 ATK is also pretty good for an 8 point piece.

His abilities are so much fun in today's game.  Of course, being an ewok, he has the standard swarm, making him even better in an ewok squad.  Stealth REALLY makes him fit in with a lot of squads.  Then you really have the key to playing wicket.  His traps ability lowers the defense of characters within 6 by four.  If Wicket gets close, he is essentially attacking with a +10 ATK.  Not bad for an 8 pt piece.  Traps can really help hit big Jedi or help grunts just hit more.  The trick is to get wicket close without getting him killed.  Generally, he is good for a late game run up behind your beats, but there are other ways as well.  Your opponent is hard pressed to ignore him, and that 18 DEF means you can't just loose an ug or two on him and expect to hit.

One more thing missing that makes him even better is that he is NOT a melee piece.  Wicket can't toss a bola without whacking himself in the head, but he can chuck a spear the length of the board!

100pts: Here you can easily fit him in if you want.  He won't be a staple or anything, but he can definitely be good.

150/200pts:  Here he fits into pretty much any squad you want to run, but in a couple squads he really shines.  With Nom he becomes one of the deadliest bombs there is and he will be a major thorn in your opponent's side.  When ran with the Bith vigo and possibly CS Yoda, he now has evade and will be much harder to kill.  In most every other squad he works as well.  He is just good as well as cheap to boot.

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