Pojo's Star Wars Minis news, tips, strategies and more!

Star Wars Home
Message Board
Pojo's Books

Mini of the Day
Mini Strategies
Mini News
Top 10 Lists

Contact Us

Yu Yu Hakusho
Harry Potter
Vs. System

This Space
For Rent

Pojo's Star Wars Minis Site
Mini of the Day

image from Wizards of the Coast

Aurra Sing, Jedi Hunter
Alliance and Empire

Date Reviewed: June 19, 2007

Ratings:  Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.

100 pt: 1.00
150 pt: 2.00
200 pt: 3.00

Sith Dragon Aurra Sing
Cost: 41
HP: 130
DEF: 20
ATK: +12
DAM: 10

Jedi Hunter; Lightsaber; Twin Attack

Force 2
Blaster Barrage

Today we have a piece that i still am really not too sure on yet. At first glance she isn't as good as CS Aurra, but her potential may not have been fully realized. In comparison, The new Aurra has lower stats almost board wide. Her HP is the same. Her DEF is -1. Her base attack is a +1, but her total possible attack is a -3, and her DAM is -10.

Her attacks may be weaker, but her abilities actually make the new Aurra a bit better. The big downer is that she loses accurate shot, which can be huge, but she now has twin attack to make up for the loss of the base 20 DAM, and if she is adjacent to someone she does have lightsaber +10. While i would prefer the base 20 DAM, she can now do 60 DAM to an adjacent Jedi, instead of 30, and because of the twin attack, there is a better chance that something will get passed the Jedi with deflect.

I imagine baster barrage is the big reason she lost her accurate shot. Otherwise she would be insanely powerful. Anytime you add BB to a character with twin attack, you get some serious grunt control. If she gets based by a couple Jedi, she can BB them and dish out 60 DAM per Jedi! That is a lot of hurt, but the downer is that multi Jedi squads any more are usually going to have CS Yoda following them, which really cuts down on how much she can do.

The biggest downer on this piece is that she is tied to the absolute worst faction for living characters. The Separatist Sith are woefully lacking in chemistry and are all so highly priced, its hard to do anything with them. It the new Aurra was fringe she would be awesome for all of the support she could get from the republic and empire, but instead she gets no help from the separatists.

100pts: I do not see her as playable here. There just isn't enough help from the CIS.

150/200pts: Here she is playable, but exactly how good remains to be seen. I have played her here and wasn't overly impressed, but with one game being against evading Jedi flanked by CS Yoda, she pretty much had her hands tied. Basically there is only one character that makes her playable, as is the case for most of the Sith CIS, and that is San Hill. Putting the new Aurra in a San Hill based squad, gives her the edge she needs to survive. San is one of the better squad builds right now, but he is NOT easy to play. Outside of a San Hill squad, i don't see the new Aurra doing much simply because she is tied to the separatists.

"Dude, the fat guy totally just blew up!" -Pink 5

"The Bothans rooked us again." Obi-Wan (pink5 Returns Vol2)
Darth Liserak Aurra Sing, Jedi Hunter
Set: Alliance and Empire
Faction: Separatists
Number: 2/60
Rarity: VR
Cost: 41
Hit Points: 130
Defense: 20
Attack 12
Damage: 10


Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)

Lightsaber (+10 Damage against adjacent enemies)

Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)

Force: Force 2

Blaster Barrage (Force 1; replaces attacks: Can attack each legal target

I like this version of the Clone Strike Arra Sing. She has the principle of
attack and attack. They have dropped the accurate shot so you can't shoot
what you want. We also have blaster barrage and twin attack effectively
letting her attack everyone she can see twice. If she moves into a group of
enemies and uses blaster barrage then she gets a lot of attacks with a
maximum +16 attack 30 damage because of lightsaber and jedi hunter. She has
solid hitpoints. they are the same as her other version for only 4 points
more. Oh wait she is in the seperatist faction. Not feringe. This is were
she seriously Fails. the seperatists have almost no support for living
characters. I could see her used with the Darth Sideous or Assaj Ventress
but that's it.

100 points 1/5 She cannot coordinate with enough pieces and do much
against anything except jedi. You almost never use barrage. your opponent
dosn't have enought characters for you to attack multiple targets.

150 points 2/5 Here she gets a little better but she isn't sertigetic

200 points 3/5 She is just a big shooter in this amount of armies
unless you are going against jedi she is worthless.
Faction: Separatist
Cost: 41
HP: 130
DEF: 20
ATK: 12
DMG: 10
Jedi Hunter
Lightsaber +10
Twin Attack
Force 2
Blaster Barrage (Force 1)
Hello, and sorry I haven't been doing reviews for a long time.  However, its hard to maintain interest in a game that doesn't release a new set in over eight months.  But that is not what I'm here to discuss.
The Clone Strike Aurra Sing was a beast in her days.  She was considered broken for many purposes, used in most squads, and very expensive to try to obtain.  Then Boba Fett, Bounty Hunter stole the spotlight...
Now, Aurra Sing has come back with a Seperatist look and trying to surpass her rival Boba.  She costs 4 more points than her previous version, same HP, lost 1 point in DEF, gained 1 point in ATK, but only holds 10 DMG.  So, stat-wise she hasn't done much with herself, but we all know that we don't pick pieces for just their stats, right?
Her abilities are what makes her the beast from Alliance and Empire.  Jedi Hunter and Lightsaber +10 truly allows her to deal out damage on each attack, and with Twin Attack it makes things even more deadly, as the Clone Strike Aurra Sing could only issue one attack.  Blaster Barrage (and Force 2) allows her to do massive damage around the board when used right, and don't forget that Twin Attack affects that too.  So, if your opponent has a bunch of force-users that are all legal targets, then Aurra Sing, Jedi Hunter will be having some fun, dealing out a potential 40 DMG to each character!
In 100 PT format, she's good.  She will need to watch out for the beasts like Bane and Vader.  In 150, still not too bad.  In 200, she will be getting good support, so she'd be good there.
4.5/5 on all 3 formats
Until next time...

Copyrightę 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.