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							Queen Amidala 
							Set: Champions of 
							the Force 
							#31/60 
							Date Reviewed: August 04, 2006 
							
							  
							Image from 
							Wizards.com 
							
							Ratings: 
							Ratings are based on a 1 to 5 scale 1 being the 
							worst.  
							3 ... average. 5 is the highest rating. 
							100 pt: 4.5 
							200 pt: 4.5 
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							Sith Dragon | 
							Queen Amidala 
							Republic 
							Cost: 16 
							DEF: 17 
							ATK: +9 
							DAM: 10 
							 
							Double Attack; Mobile Attack; Rapport (noon-unique 
							republic followers) 
							 
							CE: Non-unique republic followers gain Mobile Attack 
							 
							Not only is Padme Amidala hot on screen, she is hot 
							on the game board as well. CS Padme is one of the 
							most underrated characters in the game, and Queen 
							Amidala can benefit any squad with non-unique 
							shooters in it. 
							 
							Her stats for only 16 points are quite good. The Hp 
							is stellar, DEF is good and the +9 is about where it 
							should be, as is the damage. I like the inclusion of 
							both mobile attack and double attack. It allows her 
							to adapt to the situation. With accurate shooters 
							present, she can mobile - When she has a screen to 
							hide behind, she can sit still and double. Rapport 
							is also nice and broad. By running any non-unique 
							republic followers, you are essentially making her 
							cheaper. It isn't uncommon to knock off 4-8 points 
							with her rapport, making her all the more effective 
							for her price. 
							 
							Her CE is awesome because it allows republic to 
							bring in mobile attack for 16 points or less, 
							instead of the 23 needed for Lando, Hero of Tanaab. 
							Lando is worth his cost, but Amidala allows a few 
							points for something else. Also the great thing 
							about Amidala is that her CE does not have the range 
							limit that Lando has. While Mas can remedy this now, 
							Amidala is just more efficient. Combine this with 
							the other commanders we have reviewed and you get, 
							not only some awesome help for the republic 
							shooters, but you also see some ways to bring life 
							to the AT-RT, with mobile attack, wall climber, etc. 
							 
							100pts: I don't know that you can get the support 
							with her needed to run her here, although it would 
							allow your Jedi Weapon Masters to mobile attack 
							helping them to last longer. Try her for fun, but i 
							don't see here doing much here. 
							 
							200pts: Here she can have all sorts of fun. Giving 
							mobile to the republic is huge, especially as cheap 
							as it is done here. I love using the wall climber of 
							Cody with the mobile attack of Amidala, because you 
							get a heavy hitting AT-RT that becomes very hard to 
							hit back. You will need to design around her, but 
							that shouldn't be hard. Also if you combine Cody and 
							Amidala, you get a clone trooper that is now worth 
							only 7 points! They suddenly become a very good 
							piece for only 7 pts. While she may not be top tier, 
							she brings some power to a shooting faction that has 
							been greatly overlooked. Try her out. She is loads 
							of hard to hit fun! 
							 
							 
							"Dude, the fat guy totally just blew up!" -Pink 5 | 
						 
						
							
							Ten-Eyed 
							Man 
							 
							  | 
							Good news for 
							those of you who have been running squads with 16 or 
							more Naboo Soldiers: Queen Amidala is free to add to 
							your squad and doesn't compromise the theme!  
							 
							Seriously, Queen Amidala actually can be added for 
							free to certain squads, because of her incredibly 
							wide-ranging Rapport ability: all non-Unique 
							Republic followers cost one point less. Incredible. 
							That's 26 distinct units, by the way. What's more, 
							all of those followers gain Mobile Attack, one of 
							the better abilities in the game, with no range 
							restriction on the CE. 
							 
							Given her modest cost of 16 points and the fact that 
							her inclusion is likely to be effectively discounted 
							by something else you're already running, Amidala 
							would be worth including if she just stood in the 
							back like a Battle Droid Officer and did nothing. 
							Incredibly, she's also a nice little attacker, with 
							a healthy 70 hit points, decent Attack and Defense, 
							and Double Attack, as well as the Mobile Attack she 
							grants to her minions. 
							 
							The bottom line is that there are a LOT of Republic 
							builds that can benefit hugely from Queen Amidala. 
							You should be using her. 
							 
							Overall rating in 100: 4.5 
							Overall rating in 200: 5 
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							Zeroph Zeal | 
							Queen Amidala 
							08/04/06 
							 
							Points: 16 
							Hitpoints: 70 
							Defense: 17 
							Attack: +9 
							Damage: 10 
							 
							Abilities: Unique, Double Attack, Mobile Attack, 
							Rapport (Non-Unique Repulic followers cost 1 less) 
							 
							Commander Effect: Non-Unique Republic followers gain 
							Mobile Attack. 
							 
							Queen Amidala is simply, the only good piece with 
							Rapport, IMO. Most of the time, when a unit has 
							Rapport, it only saves you one point, not even 
							enough to add in an Ugnaught. However, Queen 
							Amildala is quite a different story... if played 
							right. 
							 
							For 16 points, her stats aren't terrible, but aren't 
							legendary. 70 hitpoints is the medium for a non-jedi 
							of this cost, along with 17 and +9 Attack. 10 damage 
							is kind of low, as I perfer the seemingly better 20 
							damage, but whatever. 
							 
							Queen Amidala is Unique, but also has a few other 
							interesting abilities. Double Attack is never a bad 
							thing, but with only 10 damage, a maximum of 20 
							damage leaves something to be desired. Mobile Attack 
							has always been one of my favorite abilities. The 
							ability to move and hit an enemy without cover, then 
							move back into cover (or even out of sight!) is 
							simply too good to pass up on. This is half the 
							reason that Queen Amidala is so good. Next, her 
							Rapport ability is by far the best Rapport in the 
							game. Most of the time, when using a unit with 
							Rapport, you only get one extra point. That extra 
							point really won't do a whole lot for you... 
							however, Queen Amidala's Rapport gives all 
							non-unique followers 1 less point! This will only 
							help in a squad full of non-unique followers 
							however. Do notn try this in a squad full of jedi- 
							even if they are not unique. Downgrading the Jedi 
							Weapon Master to 
							25 points really doesn't make too much of a 
							difference, but making a Clone Trooper 8 points 
							does. 
							The reason being, each Trooper you have saves you a 
							point. So, if you use 8 Clone Troopers, you have 
							saved 
							8 points, which is enough for another downgraded 
							Trooper! While it may not seem like its too entirely 
							useful, an extra Trooper could be the difference 
							from victory and defeat.  
							 
							Her Commander Effect also benefits non-unique 
							Republic followers. It gives them the ever so useful 
							Mobile Attack. Sure, having one unit with Mobile 
							Attack is nice, but having your entire army running, 
							shooting, and running some more can really be 
							fustrating to your opponent. A good player with a 
							Mobile Attack army should be able to do quite well.
							 
							 
							100 points: 2/5 She falls like most commanders do 
							here... there is simply not enough support to make 
							her useful. 
							 
							200 points: 4/5 There we go, thats a little better! 
							The key to use Amidala is to throw her into a squad 
							full of non-unique followers that are tiny, don't 
							choose Jedi Weapon Masters! All of your units should 
							be below 15, at the most. You'll save tons of points 
							this way... and tons of points could be game! 
							 
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