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Spinning Valiant – Cardfight Vanguard Review

Spinning Valiant
Spinning Valiant

Spinning Valiant
– #V-EB07/SV02EN

[CONT](VC):All units can only attack the vanguard. [AUTO](VC):When it attacks, if your front row has four or more units, until end of turn, this unit gets [Power]+10000, then, COST [Counter Blast (4)], and when your opponent would call from his or her hand to (GC), he or she must call three or more at the same time.
 
Date Reviewed: 
July 17, 2019
 

Rating: 3.00

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below:


Saikyo
Cardfighter
R

Short review: Eh.

Long review: Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh.

I mean, Spinning Valiant is a damn powerful finisher if you can actually get the skill off. The problem is that it’s so high, Counterblast cannot reasonably be spent on anything else in the deck. On top of that, despite the fact that it makes it so both players can only attack the Vanguard, simply not attacking is still its own form of damage deny (but you can still enjoy all the soft advantage from not guarding in that case), or just running more Critical gainers or dangerous on-hit units.

Strong, but with Force 2 kicking about and Protect 2, it’s been a bit nerfed. Also, enjoy your no-skill decision tree.

3/5

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