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Spiking Cyclone – Cardfight Vanguard Review

Spiking Cyclone
Spiking Cyclone

Spiking Cyclone
– #V-BT10/024EN (RR)

[CONT](VC):During your turn, this unit gets [Power]+5000 for each Force marker on your circle. [AUTO](VC):When it attacks, COST [Counter Blast (1)], choose one of your rear-guards, and [Stand] it.
 
Date Reviewed: November 2, 2020
 

Rating: 2.50

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below:


Saikyo
Cardfighter
R

Okay, while the boss updates the name of this page so it reflects the ACTUAL card being reviewed, let’s talk about Spiking Cyclone. Now, I don’t think I can really talk about it as a boss, because as a boss it’s not that great aside from the extra attack. Obviously having two VG skills it’s meant to be a target chosen for Rising Nova. So if you call this and Rising Nova copies, you’d have a 23k lane with an extra critical, assuming you stacked both Force 1 and 2 on the same circle anyway, so an extra 15k out of the opponent with another attack, basically. Rising Nova’s extra power gain as a result of this card’s first skill may be redundant Mid Game or not that important Late Game with PG’s, because clearly the RGs with extra Critical are top priority for guarding.

If you can’t find Deadheat Bullspike this isn’t a bad backup to Rising Nova. Doesn’t work as anything else.

2.5/5

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