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Arbok14 on Pokemon
Well, Cities have come and gone, and now we have the State Championships to look forward to! The City Championships gave Secret Wonders the opportunity to show what it could do to the current metagame and what archetypes it would develop. Did it ever! In this article, I just want to give a list of the Top Five current modified decks. Remember, this is my opinion, so don't be upset if your favorite deck didn't make it. Anyway, here goes:
5. Hurricane (Feraligatr/Delcatty/Magneton)
Somewhat of a lesser known deck, but effective nonetheless. I got to play against one, not knowing the specific strategy, but I definitely know now!! Needless to say I lost to it, but it did win the tournament, so... It's a pretty slow deck, but once it is all out, it is powerful! Anyways, the Delcatty's dump water energies in the discard for 'Energy Draw' and Magnetons from Power Keepers get them back in the hand. Feraligatr has the move 'Energy Cyclone' which does 20 damage times the number of water energies in your hand that you choose (you don't have to choose all of them). It then shuffles the energies you chose back into your deck. Again, this is a slow but powerful deck and needs all 3 Pokemon out to be effective. It has the type advantage over Magmortar, but Magmortar still has a chance, due to how good it is. Use wisely.
Basic List: 4-2-4 Feraligatr, 2 Delcatty, 2 Magneton
Definitely one of the surprises in the tournaments, this deck overcame weak attacks to show what hand control can really do. It won various tournaments throughout. It mainly has Absol and Honchkrow, with 1 of the Lv X (maybe 2). Its goal was to destroy your opponent's hand and then keep the hand tiny. Both Absol and Honchkrow have the ability to do that, and with help from Team Galactic, it could easily shrink a hand to nothing in 2 or 3 turns. Its goal is to start with Absol to destroy the hand, and then do 50-60 damage a turn while taking a card out of the hand every turn with Honchkrow (or Murkrow if it is using the Poke-POWER). Honestly, this looks like a fun deck to play.
Basic List: 4 Absol, 4-3-1 Honchkrow Lv X (sometimes 4-2-2)
3. Blissey variants
City Championships came and revealed the Blissey is still a great deck. It can be used in so many ways: by itself, with Electivire, Banette, Magmortar, Lucario, etc. Instead of burying Blissey in the past, Secret Wonders instead provided it with more combos. For one energy, Blissey's 'Happy Chance' does 20 damage plus 10 more for each energy attached to it. Before it does damage, you can add one basic energy to Blissey from the discard pile. Wow! Boost energies are especially good early game to knock out the opponent's basics. Blissey's weakness hurts it a lot in this countdown, especially since Gallade is so popular now. Still, the massive HP on a stage 1, combined with quick and potentially massive damage amounts, Blissey is a great card and comboes so well.
Basic List: 4-4 Blissey, depends on combo
Magmortar started slowly, but it has gained steam and is definitely a force to be reckoned with. And it's my favorite in the countdown. The best form of Magmortar has it with Typhlosion and Delcatty. Other versions might include Blissey or Absol. I will concentrate on Typhlosion/Delcatty here though. Again, the Delcatty's are used for Energy Draw to discard fire energies and Typhlosion's bring them back with 'Firestarter'. This version is especially good because of Typhlosion's 'Evaporating Heat', which does 60 and discards a water energy attached to the Defending Pokemon. Because Rainbow Energies count as all energy at once, Typhlosion's attack can discard them as well. I know that Hurricane and Gardellade utilize Double Rainbows, so this attack is great in those situations. And of course, Magmortar. What can I say? It is really one of, if not THE best all-around cards out there now. Its PokeBODY 'Flame Body' heals it 20 by 20 damage when you attach a fire energy from your hand. Flame Blast does 20 damage times the number of fire energy attached to it (This does include Scrambles, DRE, etc). And Fireball Bazooka does 40 damage plus 20 to two of your opponent's benched Pokemon. Simply amazing. This deck normally starts slow, but it is especially effective in the late game. It has strong matchups against pretty much anything out there now. Just pray you don't start a Skitty.
Basic List: 4-3-1 Magmortar Lv X, 3-1-3 Typhlosion, 2-2 Delcatty (this what I played and it was
What can I say, pretty much every other person plays this. Whether they combo it with Absol or Furret, it is just a great deck. The Furret Combo is faster and is meant to set up and then just explode. The Absol version disrupts the opponent while you setup. Either way, the Furret or the Absols are meant to start.
It uses Gardevoir Lv X, and with Gallade as well, this decks strategy can change in an instant. Gallade can smack hard by doing 60 damage plus 20 more for each prize you flip over for the attack (so you can do a potential 180 damage). And the Gardevoir Lv X will knock out the weakest Pokemon (with the least HP) automatically, whether it is your's or your opponent's. With the Gardevoir's Teleportation, you can easily switch it wherever it is if you don't like what you see. This deck is definitely tricky to play with and to play against. With so many ways to win, I can see why it is so popular.
Basic List: 4 Ralts, 2 Kirlia, 2 Gardevoir, 2 Gardevoir Lv. X, 3 Gallade
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