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Pirate Piece of the Day

Cry

Piece Ratings: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - May
21, 2010

 
Buckland Name: Crypt
Masts: 1
Cargo: 2
Speed: S+S
Firepower: 2S
Cost: 11pts
Ability: Turtle Ship. If this ship succeeds at a boarding party, she may eliminate all of the other ship's crew.

We complete the week with a nice little support fighter. Priced about right, with useful attributes she has her use, problem being she’s hard to get hold of.

Given the fact that a large proportion of points are for her ability, it comes as no surprise to say that her use is boarding. One mast is a problem, her shell panels with keep her safe from boarding and adds a little more durability from cannon fire. Just keep her away from Broadsides and fire-pots. Keep her in the shadow of a larger gunship for two reasons. One, target any hostile ships carrying crew with the bigger ship. With a few masts removed from that target ship you can then send in Crypt to do what she does best. Two, sometimes players can ignore smaller ships and concentrate too much on the larger ones. Which will not only keep Crypt’s mast safe but give her the opportunities that are needed.

Her cargo is good enough and I would put aboard a helmsman and Sammy from DJC. You can then move a shoot and make use of that cracking little gun and more importantly. Get +1 to your boarding. Being rammed is always a problem with one mast ships. But not so with this one, it might give Crypt what’s she looking for. (An excuse to board).

The only thing with this ship is her cost. Although priced right, she’s not cheap. To make her pay you’ll probably have to board at least two ships to kill at least 11pts worth of crew. The breakdown of points.

Masts – 0.5pts
Cargo¬ – 1pt
Speed – 2.8pts
Cannons – 0.66pts
Ability – 6pts+
Gunship rating 3.5/5
Gold ship rating 1/5
Fleet support rating 4/5
 Value rating 3/5

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