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Pirate Piece of the Day

Greed's  Hammer

Piece Ratings: 3.65

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - February
11, 2010

 
Cadet-Captain Mike

Name:    Greed's Hammer (Pirates)

Card:    SC #037 (Common)

Points:  11

Masts: 3

Cargo: 4

Moves: L

Guns : 2S,2L,2S

Hit %: 200 (S), 67 (L)

Ability: One of this ship's treasures is worth +2 gold when unloaded at your home island.

 

If this ship had come out in one of the early Pirates releases, they would have given her S+S or S+L speed, and she'd have been a world-class ship. As she is, she's a fine ship with multiple possibilities.

 

To use her for gold, she needs a Helmsman, leaving three free cargo; her ability equates to adding a 2-gold coin with every load, which compensates for the coin you can't carry because of the Helmsman. She'll serve well in this capacity. To use her as a fighter, I'd use Captain, Helmsman, and a Firepot Spec or Fire Shot, to take advantage of those excellent cannons. Or, with just Captain and Helmsman, she can serve a dual role; she can fight something small or medium-sized and win, then load two coins on the way home for repairs. I love dual-rule ships, since they don't lock you into one set of tactics.

 

The Greed's Hammer is a good ship for a good price. I've designed several Pirates fleets around her, including the Deadly Sins Fleet (Greed's Hammer and Pride). Using her is no sin, though; it's a very good idea.

 

Goldship rating: 3.5 / 5

Gun Ship rating: 3.4 / 5

Boarding rating: 2.7 / 5

Value for points: 3.3 / 5

Buckland

Name: Greed’s Hammer

Masts: 3

Cargo: 4

Speed: L

Firepower: one 2S, one 2L, one 2S

Cost: 11 points

Ability: One of this ship's treasures is worth +2 gold when unloaded at your home island.

The week continues with Greed’s Hammer from SC. A very fitting name, since this ship has a split personality. Her ability and cargo say ‘gold’. While her cannons and speed say ‘’fighting’. It’s hard to ignore either, so use her for both.

 

Put on Hammersmith from F/S, a fitting name for a fitly named ship. With his helmsman and captain’s ability he saves you a cargo space. More cargo space equals more gold and with the +2 from this ships ability you’re in a win, win situation. So you can use Hammersmith on Greed’s Hammer while being greedy for gold. Furthermore, his captain’s ability and those excellent cannons allow you to be a bit violent towards other ships too.

 

What more could any pirate want. I find it hard to fault this ship; if I had her in my collection I would use her without a thought.

 

The breakdown of points.

Masts – 1.5 points

Cargo­ – 2 points.

Speed – 2 points.

Cannons – 2.5 point

Ability – 3 Points

    

Gunship rating 4/5

Gold ship rating 4/5

Fleet support rating 4/5

Value rating 4/5


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