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Pirate Piece of the Day


Flying Dutchman
 
Name
 Flying Dutchman
 Type  Ship
 Point Value  20
 Collector's Number  001
 Rarity  Rare

Piece Ratings: 2.80

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 10.03.07

 
Cadet-Captain Mike Name: Flying Dutchman
Card: CA #001 (Rare)
Points: 20
Faction: Pirates

Masts: 5
Cargo: 5
Moves: L
Guns : 3S, 3S, 3S, 3S, 3S
Hit %: 250 (S), 0 (L)
Link: Davy Jones
Keyword: Eternal, Ghost Ship.
Ability: If this ship succeeds at a boarding party, she can eliminate all of the other ship’s crew.

I have to admit that when I looked at the Dutchman's stats, I expected to see the Submarine keyword. Instead, we get a new keyword, Eternal, which WizKids hasn't defined for us yet. Is it a good ability or a bad one? No one seems to know, so I'll review the ship without the Eternal part.

As she stands, the Flying Dutchman is a typical big gunship, but with a high price tag and an ability (Ghost Ship) that doesn't help a gunship much. Her strength is definitely boarding, and with five masts, her crew-wipeout ability is quite likely to happen. She'll need a Captain and a Helmsman, plus some named crew.

Named Crew #1 would be Davy Jones, to whom she is linked. He has Fear, which is usually a 6-point crew right there, plus the ability to steal eliminated crew and the ability to summon a kraken (another term WK hasn't defined for us yet). That leaves three cargo spaces for other crew or treasure; any stolen crew get linked to Davy and don't take up any space. Now the 20-point cost is looking good - Davy, Captain, and Helmsman cost 12, so you can add 8 points' worth of stolen crew to the Dutchman before you have to maroon somebody somewhere.

All in all, the Flying Dutchman is an okay ship. She might be excellent, depending on what "Eternal" means.

Gold ship rating: 2.7 / 5
Gunship rating: 3.0 / 5
Boarding ship rating: 3.6 / 5
Overall value: 2.8 / 5
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