This week: Dr. Sloth + Symol Warrens
This combo was pointed out by one of my TCG friends who has come up with a couple of impressive decks before, and is always a challenge to play.
How it works:
Dr. Sloth requires more than one Neopet or Hero to challenge him. Symol Warrens allows only one Neopet or Hero to start a contest. Thus, it's a complete lockdown of an arena.
Things to consider:
- Symol Warrens is only for the Intelligence Arena. Lucky enough, that's Dr. Sloth's best arena.
- You (or your opponenet) can unlock the arena by replacing the Warrens with a different Location.
- As usual, combos are rarely useful early in the game because you have to get both cards out.
I wouldn't build a deck around this particular combo, but it can really help a Villain Deck as you can pretty much forget about the Intelligence Arena once you have the combo in place.