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[Water Training]

Reviewed Feb. 2, 2012

Average Card Rating

Limited: 2
Unlimited: 2.5
Block: 3

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.

Beastly Mage


This card is a helper for Water decks. By paying one Colorless you can look for a Water card in your deck that doesn't have Ambush, put it in your Chakra Area, and then shuffle your deck. For some, this 1-1 exchange isn't so good unless you're getting rid of cards that aren't Water. But, the combination comes in with the Ambush Mission card. When you play Ambush, you pick one Ninja in your Chakra Area and that Ninja gets Ambush. This can help you get out a Ninja when you need it, such as when you need to get a big hitter with no Ambush out quick. That's what makes him good in any of the Constructed formats. He also helps with the Water Jutsus that can be played from your Chakra Area. He's got plenty of uses, as long as you use him right.


Limited: 2/5
Unlimited: 2.5/5
Block: 3/5
Art: Just blowing bubbles.../5



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