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 Meb9000's Naruto CCG Deck Dojo
Deck Fix
August 7, 2007

hey I  need help in building a puppet deck, I would really appreciate the help.

 

 

ninja::

 

turn 0

 

Kankuro (First class puppet master) x3

Shino aburame

Shikamaru nara (IQ of 200 or higher) x2

 

turn 1

 

Temari (analytical mind) x3

Shino Aburame (original Opponent) x2

 

Turn 2

 

Gaara of the Desert(Sand barrier)

Neji Hyuga(Another Method for absolute protection)

Neji hyuga(attack on the chakra point)

 

Turn 3

 

Crow(tactical Puppet) x3

Ebisu(Repeated Defeat)

 

Turn 4

 

Kurenai Yuhi x2

Inoichi Yamanaka(Reunion of the trio)

 

Turn 5

 

Baki (cleaning up) x2

 

Jutsu:

 

Puppet master jutsu(Revenge and Rebirth)

Puppet Master jutsu(Coils of the snake) x2

Armed Puppet x2

Wind Scythe Jutsu x2

Wind blade x3

Gigantic Fan

 

Missions:

 

turn 1

 

Unfading Affection x2

 

turn 4

 

One morning x2

 

Clients:

 

Lord of the land of wind x2

 

 

Thanks for sending such an interesting and original deck idea. I have never tried to tackle a Puppeteer deck, so I will do my level best to give you some good fixes. When it comes to this strategy, there are many different Crow/Kankuro/Puppermaster Jutsu combinations to use. However, there are some versions that clearly stand out. I will also solidify your ninja and jutsu lineup to maximize your tricks and tools while getting puppet combos out.

 

Ninja (25)

 

Turn 0 (7)

 

3xChoji Akimichi [Formation, Eternal Rivalry]

2xShikamaru Nara [IQ of 200 or Higher]

2xSasuke Uchiha [Analysis of Competence]

 

Turn 1 (6)

 

3xTemari [Analytical Mind]

3xKankuro [Puppet Master, Eternal Rivalry]

 

Turn 2 (5)

 

3xCrow [Puppet]

2xGaara [Sand Barrier]

 

Turn 3 (2)

 

2xEbisu [Repeated Defeat]

 

Turn 4 (2)

 

2xAsuma Sarutobi [BBQ]

 

Turn 5 (3)

 

3xBaki [Cleaning Up]

 

Jutsu (8)

 

2xPuppet Master Jutsu [Eternal Rivalry]

1xPuppet Master Jutsu [Coils]

3xWind Scythe Jutsu [Coils]

2xWind Blade

 

Missions (7)

 

2xUnfading Affection

2xOne Morning

3xChanges in Pairings

 

 

I made several changes to the deck that will allow a very strong start and makes better use of the puppet strategy. I chose the Kankuro from Eternal Rivalry, since it can quickly search out a Puppermaster jutsu from the deck to take control of early combat. Choji [Formation] from Eternal Rivalry is a personal favorite of mine, since it just owns other turn zeros like it’s nothing else. That early tempo could help with establishing your strategy. The turn 2 crow from Coils is simply a better, since it starts as a 3/3 on turn 2, lending nice beef on the offense or defense. I hope these fixes will allow you to have fun with your original puppeteer deck!

 

Until Next Time-Meb9000



 

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