Subject: U/B Affinity Standard - atog1 Creatures 4 Broodstar 4 Frogmite 4 Myr Enforcer Spells 4 Thoughtcast 4 Irradiate 4 Mana Leak 4 Thirst for Knowledge 2 Assert Authority Artifacts 4 Talisman of Dominance 4 Welding Jar Lands 4 Vault of Whispers 4 Seat of the Synod 3 Swamps 11 Islands The main key to an Affinity deck is draw power and mana acceleration so you can play your artifacts for free. It is important to play those artifact lands as soon as you see them. When you get enough mana start drawing cards like crazy with Thoughtcast and Thirst for Knowledge. You gotta hit hard and fast. When you come to a roadblock like your opponent’s 13/13 Beast just blow it up with Irradiate. Irradiate is creature removal and has synergy with the deck, I just gave your creature -15/-15 muwahaha. Welding Jar is there to protect your Myr Enforcers. Once Broodstar hits the board its game. Mana Leak and Assert Authority are good for protecting your artifacts (Counterspell isn't in 8th :P) Without speed Affinity decks just fall apart. Questions? Comments? Hatemail? Send it to-- atog1@hotmail.com ______________________________