Xheavyxmetalxgod@aol.com

Subject: Tides of curruption
hey there want you to look at some of my decks i made i came up with some crazy ass combos hope you like.
 
deck~Tides of corruption
reason for makeing deck~well i been two a couple tournaments and i seen more and more people makeing creature control decks and i was playing a kid who beat my butt horribly with creature control. so i went home that night i was borde thought to my self why dont i make a anti creature control deck it soul purpose would be to break down the elements of almost any deck i dont know how many other people have made a deck like this but this is a land curruption wich why it gets the name tides of curruption and my deck proves that wizards are a rivaled force in all of magic you will see why i explain to you how to use this deck and you tell me what you think and how i could fix it.
 
cards~62
 
land
x20 island
 
creatures~21
 
x4~image crafters
x4~disruptive pit mages(great card in my opinion)
x4~aphetto alchemist
x4~information dealers
x2~nameless ones( i would make it 4 nameless ones but i am short on them)
x1~scalpelexis(i only play 1 at the momment tell me how many i should add)
x1~blind seer(most dangerous card in magic in my opinion he is a master of curruption)
x1~quicksilver elemental(only play 1 this lil guy is a curruptor to)
 
spells~26
 
x3~sea claims(good card for deck)
x3~phantasmal terrains(hard to come buy but  good card)
x3~essence flares(dont know if i should play)
x1~peer pressure
x4~counter spells
x1~unatrual selection
x4~mistform mask
x2~flash of insight
x3~ixidore wills(devistating counter card if you play in right way)
x1~damping matrix(use only for emergencies)
x1~chill(good enchantment works with blind seer good)
x1~arcane labratory(helps counter spells enormously)
 
ok way played
 
what you do is play lil creatrues like the wizard to distract your oppenet and make them waste burn because if you think about it they would want to get rid of the wizards because if they don then they are in for a threat once nameless one comes into play. So why they are busy with that you get 3 mana out and you arcane labratory so your creatures have better chance of liveing now then after all that your basic set up has begun now the primary setup is as followed you use flash of insight if your in mana trouble and look at x cards what ever you payed now take the first land you get and put rest t the bottom of library(if you flash of insight make sure you grab blind seer instead of a land) play your blind seer for 4 mana then arcane labratory should help him survive cause you were useing sea clames and phantasmal terrain to mess up all his land now if all this works out and you get your blind seer out the game is pretty much over for your oppenet after his turn on your turn draw and like just hold on to your spells mostly counter spells if you have like 5 or 6 land you can play some wizards for 1 or 2 mana but then you let your oppenet go and at the beggining of your oppenets turn you change his land into some color of your choice therefore this limits your oppenets spells you will have to keep changing them every turn but seas clames and phantasmal terrains should help you. try to get disruptive pit mages out to now why your  currupting there land concentrate on producing your mana up so you can play the nameless ones if all goes well then most lieley you have a big nameless one by the time it comes out.play unnatrual selection then you pay one and you can change all your foes creatures if she has any out to wizards powering up your nameless one swing for a hugemongus amount of damage.then you got your scalpalexis if your plan goes side ways so then the decks main focus is done so you rely on your scalpelexis and just start decking them then get out your quick silver elemental and pay 1 blue to copy scalpelexis ability and swing then they be discarding 8 cards at a time imagine fast decking ability right there.play the mistform mask now to change your oppenets creatures to wizards and whenever they go to cast something pop out a counter spells if you aint got just isidore will them cause most lieley they ownt be able to pay all the extra mana so basicly this wizard deck feeds on the power of your oppenets deck and also it currupts them getting rid of annoying spells and sence arcane labratory limited them to 1 spell per turn easy as counter spells well check out my deck hope you like.
 
ps.
 
i have not thought of a good side board yet