RedBlack Goblin - Discard deck.


This is a Black-Red Goblin deck ive used before selling it.  It wins most any slow decks.

Like most goblin decks, the plan is to swarm 'em with goblins early.  By the time you get your third land you should have at least 3 - 6 Goblins in play, this is when you play your cabal slaver, you attack, chances are they wont block all your goblins and at least 3 of them will get through and deal combat damage to your opponent and causing him/her to discard alot of their vital cards from their hand. 

If your opponent manages to get some defences up and manages to protect his/her hand from your goblins then cycle a gempalm incinerator and kill whatever your goblins can't break through.

The rest of the deck is self-explanatory.

Anyway heres the list:

Lands: 16
9 Mountains
7 Swamps


Creatures: 32
3 Gempalm Incinerator
4 Raging Goblin
3 Festering Goblin
3 Rock Jockey
4 Cabal Slaver
2 Goblin Warchief
4 Skirk Marauder
2 Goblin Turncoat
4 Goblin Prospector
4 Goblin Lookout
3 Goblin Grappler

Other: 8
4 Parallax Dementia
4 Shock



Normally I'd have another Goblin Warchief and a few reckless ones, but since this is peasant magic i took it out to keep it Peasant Legal.