Subject: 3 Simple Wats to Break Akroma, Angel of Wrath
Akroma, Angel of Wrath
5WWW
Flying, First Strike, Trample, Haste, Pro: Black, Pro: Red, Attacking doesn't cause it to tap.  6/6

1. Elvish Piper- This is my main way of breaking it... a quick 6 on turn 4, with the ability to continue the block!  Should be the #1 card to play in Piper Decks this year.

2. Mirari's Wake- Unless you drop birds or elves, u will have 10 mana available when u play the wake.  u can easily play this the next turn, and follow the rules above

3. By Itself!- Even at 8 Mana, this card rocks by itself... it rips mono-black and mono-red decks (except sligh) to shreds.  Haste and Trample are awesome abilities, it flys, it's an angel for those shared triumph and coat of arms moments, it's a legend, so ur opponent can't play it (unless he plays it first)... This card makes Brushhoppers and Spiritmongers quiver with fear!

Kenny
Itstrue823@aol.com