Subject: A Sizzling Sligh in Standard by John Weis The arrival of Onslaught also marks the return of the star players of the Sligh: goblins. Now may be the most opportune time to play this fun, fire-flinging deck in Type 2 tournaments. While Odyssey block lacked the lovable red critters, it made up for the absence with some decent burn spells and the “punishers”. Flame Burst, a replica of Kindle, and Shower of Coals, an awesome spell at Threshold, go far to complement the 7th edition burn spells Shock, Volcanic Hammer, and Lightning Blast. In addition, the red creatures Minotaur Explorer and Savage Firecat are creatures that bend the tempo of the game to your favor enough to outweigh their drawbacks. Barbarian Ring, “the colorless Shock”, is an excellent land that can eliminate pesky Mystic Crusaders and Crown of Awe-enchanted creatures. Browbeat is indisputably the best punisher spell, and is in the running for the best red uncommon ever printed. This wonderful sorcery can replenish the rapidly emptied hand a Sligh player may sometimes run into. Blazing Salvo is superb at picking off any small, irritating creatures. If anything else, the spell’s slot in the deck will be ideal for sideboar ding when necessary. Now we get to the centerpiece of the Sligh deck: the goblins. Onslaught brought several interesting one-drops. Skirk Prospector lets you get a jump on your opponent: you have a decent chance at dropping a Firecat by turn three. Goblin Sledder, a carbon copy of Tempest’s Mogg Raider, is not too shabby: if it becomes blocked, you can sac it to an unblocked creature and punch through for an extra point of damage. Sometimes, one damage is all that’s needed to put your opponent in burn range (the ability also helps feed Threshold for your Shower of Coals). Goblin Taskmaster has three different purposes: it gives your goblins a Firebreathing ability, gets around COP: Reds as a Morph creature, and can be Prospector and Sledder fodder. Slap in some 7th edition Raging Goblins (what Sligh is complete without it?), and one of Magic’s strongest, speediest decks is at your fingertips: Lands 18 Mountain (Ideal for a cheap casting cost deck) Creatures 4 Skirk Prospector 4 Raging Goblin 3 Goblin Sledder 3 Goblin Taskmaster 3 Minotaur Explorer 3 Savage Firecat Burn 4 Flame Burst 4 Shock (or Firebolt) 4 Volcanic Hammer 4 Shower of Coals 3 Blazing Salvo 3 Browbeat Because sideboards depend heavily on the metagame in your area, here are just a few recommendations for what may go in your sideboard: Earthquake (Rids the board of most Elves and Clerics when cast for 3 damage) Disorder (A white hoser) Goblin Piledriver (A blue hoser) Pillage or Shatter (For opponents with scary lands or artifacts) Barbarian Rings (Eludes protection from red and Circle abilities) Wave of Indifference (Punch through for more damage when your opponent equals or outnumbers you in creatures controlled) Goblin Sharpshooter (For annoying Wellwishers, Nomads, and Clerics) “True strength lies in action. Let the weak react to me.”-Kamahl, pit fighter. John Weis Dragonman787@yahoo.com