From: [colin.dickson@videotron.ca]
Land
 
10 Forest
5 Plain
2 Island
2 Swamp
4 Scrubland
 
Creatures
 
2 Birds of Paradise
4 Priest of Titania*
4 Seeker of Skybreak*
4 Skyshroud Elf
4 Skyshroud Ranger
1 Skyshroud Troll
2 Viashivan Dragon
1 Shivan Dragon
 
Enchantments
 
3 Celestial Dawn*
2 Greater Realm of Preservation
1 Shiv's Embrace
 
Spells
 
4 Drain Life
3 Counterspell
2 Powersink
2 Fireball
1 Demonic Tutor
1 Regrowth
 
Artifacts
 
1 Sol Ring
 
* Main combo:  Priest of Titania + Seeker of Skybreak:
 
Tap PoT for mana equivalent to number of elves in play, then untap PoT with SoS and re-tap PoT for even more mana. With Celestial Dawn ("Bleach") in play, many possibilities open up.  With enough elves and land cards in play, an amazing amount of mana can be produced to be used for either Drain Life, Fireball, the Shivan cards.
 
 
Main defence:
 
Use of Counterspell and Power Sink to protect the two main enchantments: Celestial Dawn and Greater Realm of Preservation.  But when all else fails, attacks from 1/1 creatures are usually let through so as not kill any of the elves which will serve as a very important mana source.  Obviously, one should not get too greedy, and should sacrifice elves once in a while.  But one should have enough mana to use the GRoP card at all times (if it is in play, obviously) to counter the stronger opponents from the Red and Black sources.
 
This is a medium to slow paced deck (slow if you are really unlucky with the shuffle). But usually the combos set up pretty quickly. One must be patient, even if confronted with a really fast deck. Just wait and see how much mana you can get once you have two or more PoT's and SoS's in play. There will always be a Drain Life card coming up to regain all the lost life. The trick is to know when to counter the opponents' spells. 
 
It takes a little while to get used to, especially since it can be frustrating sometimes to be the one taking all the damage early in the game... but played well and patiently, this deck can be very powerful indeed.