Subject: type 2 Deck Red(not red deck) : Duck Man 11x island 11x plains 4x shifting sky 4x honorable scout 4x southern paladin 4x air elemental 4x samite elder 4x sphere of law 4x circle of protection: red 4x cephalid looter 2x sunken hope This deck is unbeatable against red decks but the advantage is the shifting sky it can turn everything red once this happens: attack, destroy, maim, kill. In your first hand make sure you have a shifting sky and 2 lands. As soon as you can play shifting sky and chose red, then play a CoP: red to keep your opponents creatures at bay. Then play a southern paladin, samite elder, and air elemental. Destroy your opponent's creatures and encantments with the paladins attack with the elementals with protectoin from red via the elders. For quick life put down a sunken hope and play an honorable scout and each turn return it to your hand and play it again. contact me at: pnumaticduck@aol.com a deck by Duck Man