Ensaring Bridge + Siren's Call + Respite
 
Ensaring Bridge
3, Artifact, 7th Edition,
Creatures with power greater than the number of cards in your hand can't 
attack.
 
Siren's Call
U, Instant, I forget what set it's from,
All of oppontent's creatures that can attack must do so.  Any non-wall 
creatures that cannot attack are killed at end of turn.  Can be played 
only 
during opponent's turn, before opponent's attack.  Creatures summoned 
this 
turn are unaffected by Siren's Call.
 
Respite
1G, Instant, Tempest,
Creatures deal no combat damage this turn.  Gain 1 life for each 
attacking 
creature.
 
Make sure to have the last 3 cards in your hand be Ensaring Bridge, Siren's 
Call, and Respite.  During your turn, play Ensaring Bridge, and then 
during 
your opponent's turn play Siren's Call and Respite.  What will happen 
is that 
all your opponents creatures will get killed and you will gain 1 life for 
each one that dies.  This combo might be hard to get out, but if you 
can get 
it to work, you will have a great advantage over your opponent, lifewise 
and 
creaturewise.  Tell me if you like it.
 
Ryan Morrow
leviat4809@aol.com